R_fletch_r - In theory, yes, but I reckon you'll need a whole lot of tesselations to get a decent amount of polygons to dynamically grow an entire tree - and I think hair would be even more expensive (I think using splines will be feasible in the close future, though). It could, however be used in combination with a simple…
Thanks guys! You're right, I think they'll need some revisiting; Soundwave should be completely redone, I know he's supposed to be 8th gen, but he doesn't look it. I'll give the alien ship's some more high poly detailing. Grimlock's normals were troubling me back then so I should give them a revisit also. It is fair to…
Well, there really is no set in stone rule for this sort of stuff....like I said it really is dependent on the type of mesh you are doing. For simple environment stuff you really need to focus on the best edges that are identifying your main shape and silhouette. If you have a lot of excess edges that aren't really…
I dunno, what answers you are specifically looking for but I would like to propose you another approach. It might be a bit off but I hope it holds my opinion about "creation" in these kinds of subjects. As we work on a more or less realistic title at the moment I dont have much to do with monsters right now. However, as…
It makes me wonder if there really is No Country for Old Men in the world of games. More and more I find myself face to face with semi-talented individuals who are holding their hands out for some kind of payment instead of making something amazing just for the love of the game. It seems to be consuming our youth with…
Meh, not enough "unpopular" opinions me think. -I think there's nothing wrong with props looking clean or having flat colors. I understand wear and tear is apart of life and the grunge definitely adds some history. But adding grunge for the sake of grunge honestly makes me think the art is not going to be looked on fondly…
Project/Client High-lights: Dead Alliance - AA Client: Psyops / Illfonic PS4/PC-Steam Publisher: Maximum Games - Mid-to-Complex Scale Art & Tech Solutions - All Zombie Characters : Modeling, Texturing, Rigging, Technical Setup - Hi End Sculpts, 4k Rez Textures, Process for Game LODs - Highly Stylized Characters with…
An entry level printer is a couple thousand, a 20k printer is nice but by no means a super serious pro printer. Nobody gets into business to do a thing one time. I think Randy in cryptomonicon said that. The guy didn't buy a 20k printer for this one job, he obviously plans to use the thing over and over again. If you…
I was thinking that although it's true that technology is getting better which allows artists to push the limits of 3D graphics, there will always be a place for low-spec art. For example, pixel art is probably the earliest and oldest form of digital art but there are still many people who practice it, and there will…
Warcraft sounds a lot like classical handpainted lowpolies. But League of Legends goes a similar route and they use sculpts for their textures. Which is a really valid approach. Especially these days when classical texturepainters are rare and people who can sculpt are around every corner. Anyways okay pros and cons. 1.…