I've tired a few: Fraps: works well, but after a while it wouldn't record files anymore, no errors or anything, would just create a file that was deleted as soon as I stopped recording. Very frustrating. Bandicam: works well generally but gave me issues with UI flickering (didn't show up in recorded video but made it…
hey dude, for your first maya and 3d classes, those are honestly some promising looking texturing skills. (some of your images seem to be broken, the only two I can see is the shack in the hills and the dimly lit japanese teahouse.) the hills in your first scene are pretty wild looking and incline way too fast in order to…
On more serious note: While I like the overall estetics of the game and the idea of medieval time. I think that overall gameplay looks dull and boring.There is no weight in sword wielding. Zombies are so overdone and to me it doesn't look like a game that is giving anything new. It has been done to death. Reinventing the…
Just got a call its finally in after I reserved it ohh.. about 2 years ago. Should I even bother? Has anyone taken the plunge? EDIT: I wish I had known earlier, last I thought I read was like July. I just bought Prey off of steam this past weekend. Would have held of. Though I am greatly enjoying it.
Hi everyone, I did this character last week for phase render practice purposes. Most of the objects have placeholder quality but again, I didnt want to waste too much time on the model so that i could spend a bit more on render skills. Hope you guys like it, I would love to hear some feedback from you :) PS: I will upload…
Finally done! This took me quite a while since I got burnt out, but I finally managed to finish it. The character and rig was already done last year, I just had to do the animations but I also wanted to show it in game so I was working on the animations while making the Unity project which took me a whole 2 months to make.…
Yeah, that's a lot better on #3. There's a lot of bouncing light with snow involved which really fills in the shadows ;) Oh, hey and let me know if you figure out how to get motion blur working for the snow VFX. I couldn't nail it down on my last environment, and just comp'd it after the fact in Photoshop :/ It worked, but…
Last I knew, everyone was saying that character artist positions were aggressively over-saturated, which makes sense. Everyone wants to do character art. You're casting a really wide net here, though. You haven't even decided if you want to focus on modeling, drawing, VFX etc. I feel like that should really be the first…
Thank you very much for the links and suggestions. I read those articles yesterday but honestly I did not get the fact that the Texture Target connection was not necessary anymore. As always, thank you very very much for your help. i have no words to describe how much this community has been so kind and helpful over the…
Muchas gracias, Add3r! Been in a really unproductive mood for the past few days, so I just spent some time redoing the UV maps of my last two models up here. Once I get out of my funk, I think I'll get back to some more detailed models, maybe some sculpting as well.