alot of places carry pepsi. I believe scotland yard is a coke place though. cant remember for sure though. Ill be there a little early. Probably around 630. Red polo shirt. get EXCITED! wooo
It's best to put the software name into your thread title, so people who know that software will be drawn into your thread. http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#use
@MartinCZ please refrain from name calling. That's not the way we do things here. Respect Your Fellow Artists http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#respect To understand why you're getting responses like this, please see: Asking For Help…
Moving this from General Discussion to Technical Talk. Please be aware of where you post, thanks. Did you read this? http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#asking
... and it's closed. This kind of attitude is not tolerated here. The OP has earned a two week cooling off period. If they cannot show restraint, they will be banned permanently. As for the rest of you, don't take the bait. The Gib thread doesn't mean it's open season here for people to respond with negativity; that thread…
They are not very high poly, the newest sword I did is only 630 tris :o I'd say most weapons are in the 800-2000 tri range, depending on scale/level of detail
The worn paint at the mid-line of the doors feels unrealistic. Cars just don't wear like that. As far as 'next-gen' is concerned, PC vehicles in PS4/Xbone games will be measured in the hundreds of thousands of polys. The last firm numbers I have are for Forza 3, which was from 3 years ago on the 360 : LOD0: 172753 polys…
FYI for future posts, "In need of some guidance..." is not very helpful as a topic title. A better one might be "(Unreal) Poly counts for realstic 1st person game?" It's not a big deal or anything, I just hope this helps you for future posts!…