I had my computer go down for maintenance nearly every other month last year. Turns out a RAM stick was bad. And the GPU VRAM was also glitching. And a HD started to fail while another imploded. The mobo is also suspicious. Wonderful times. After RMAs and tweaking to stabilize it so it could limp ahead for a little longer…
I'm just remaking the Quake and Team Fortress weapons in my way and right handed because I want to! Skins aren't too detailed as either i'm fast or i just suck. Anyhow the budget i'm shooting for is 100-200 triangle with 256x256 texture, including the arm/hand. Format will be both MD3 and MDL, chosen depending on your…
Here you go. I used the texture from the post above. The x resolution of the texture needs to match the length of the animation. So one pixel on it corresponts to the content of 1 second from the animation. I went with 120 seconds loop. The texture also needs nearest neighbour filter. Or if you want the anim length to be…
But isn't that what Unreal's standard terrain material system does? I always understood it just sort of stacked together every material you use on the terrain, into one big-ass material. Hence why the terrain goes super-funky colors if you use too many different materials. And my two-way blend material came out at 60…
hey guys! sorry for being missing these days, i got back home from the international and had a lot of things to do. You guys did great this month, congrats! Do you guys think we can define next month theme in 24 hours? we can get one of the last month's ideas there is some good ideas here…
hey dude, thanks for the feedback... I was kind of imagining someone who is very malnourished. Although I do like the original too...this idea popped into my head after i saw the machinist and how Christian Bale looked in the film. For me, it didn't make much sense for me to keep him muscular for the fact he lived 133…