I was wondering if there is a way of tiling your baked normal so that any details you paint in will tile along the edges. Or any other way of getting the paint tool to tile across edges for tilable textures. Cheers in advance :)
You've added control edge loops on the blade, so add these to the hilt as well if you want a sharp edge there. That's what the concept seems to be showing.
thanks gents :) .. i'll work on getting some greater spec/gloss power in there on the edges that need some shine, and paint in those edges on the blade.