Yeah, it looks like it's almost as much work as playing golf or bowling, and we all know how physically demanding those "sports" are. Gosh, you practically have to be an Olympic-level athlete.
No offense mastershokhan, but "enhancing it in crazybump" is not practical or even possible if the inital map is no good. It's good for adding additional fine detail if that's what you mean, but not for fixing a bad high>low baked normal.
The only thing I see is that the base's tail end piece should be a bit longer, AFAIK. Good work! Looks fun and quick, nice practice piece. Oh yea love Avatar!
I was just messing around practicing painting metal/armor and came up with this, i probably wont keep it but this is one of my first real paintings so feel free to critque! -Buddikaman-
Very nice modelling! This weapon is simetric? :S i don't imagine myself changing the magazine, imo this weapon is cool looking, but not practical/functional. Are you going to build a normal map model?
Not getting or giving anything this Christmas unfortunately.. If I was getting something art related, I would like to acquire some *skills* since apparently five years of practice doesn't give 'em ;(
hehe duke 3d levels and crappy quake levels.. I used to make them full of traps and challenge my friends to complete them. they were practically impossible (sometimes literally impossible)
Hi, I'm in need of a little bit of life advice here. This is going to be long as I want to cover everything of importance so you get a good understanding of who I am and where in life. If it's too long or boring for you to read I apologize but I would be happy for every advice I get. I am a 24-year-old student of "media…
I wrote this a while ago in response to a thread about feeling lack of motivation for projects. It seems to be pretty relevant again several months later, so I'm posting it as a standalone post/topic: One of the most common questions I see in art and design communities comes from beginning artists who want to know: How do…
that sounds like a prime candidate type of game for a modular environment workflow. If you stick with the best practices you can find all over the internet, I think you'll be set up for success and not need to do anything out-of-the-ordinary.