Hi everyone! My name is Nick and I recently launched a website called Ludust - (http://www.ludust.com) for people to easily find a team to work with on indie games or similar projects. So coders, composers, script writers, project manager etc sign up to the site and start or join projects. The site has been going for just…
What we're seeking, what we're offering and a
rough guide to the terms we're offering. We are seeking an artist who can animate their own work for work on a JRPG style
2D game for post release revenue share. The artist in question will
need to be competent in a number of areas and styles as they will be
responsible for all…
As most artists know starting a project is the fun part, the excitement of creating fantastic art can sometimes be over whelming. More often than not however projects get abandoned because we just don't like the look of our models before we even finish them. This is surprisingly common for beginners and here is why. Most…
I'm pretty sure most of us here are doing side/personal projects while they work full time at a certain studio. I was wondering if some people could share what the policy of their current job is on commercial side-projects, like iPhone games. Do most companies prohibit projects that you want to publish on the App Store…
Hey Guys and Gals! This is going to be a long post, but I have been planning this project for a while now! I’ve had an idea for a project on the back burner all the way through college, I’ve been waiting to do until I had the technical/artistic skills and software to pull off properly. I think I’m to that point now,…
:) Too true. But on a more helpful note here's something you could try: Isolate a part of the model you want to create a heightmap from. Try and make the selection as square as you can, but not essential. You can do this easily a number of ways, i.e - paint a mask>split point>delete hidden Now duplicate the mesh, Zremesh…
Yeah this is cool tech. I'm not sure if I like the idea of wearing glasses but where else are you suppose to mount the thing. The tech is called VRD Virtual Retinal Display and Ambershee's correct it projects the image directly onto the iris. Some resource: http://www.hitl.washington.edu/projects/vrd/anim/MRS.htm…
Hi! I have been working on various VR projects for the last 1,5 years and I thought it would be good to have a place where I can share them and possibly get some feedback or maybe suggestions how to make them more VR compatible. :) Interstellar - Tesseract scene I created this scene for the Sketchfab Movie contest. It is…
Hey Polycount, My name is Soren Bendt, I would like to share a personal project I've been working on for a long time with my good friend Paul Arion, a 'hobby' project gone crazy. Its a ~25min sc-fi live-action short film called FIELDTRIP about a man in a robotic spacesuit who crash lands in his own minefield, and have to…