Ok here are my thoughts 1: The hair needs more work like others have said . 2: The eyes need more work 3: The pictorials are to low they need to be raised up to about were the middle of that steel ring thing is. 4: The grain size in the leather is to large if you scaled it down a bit it would look a lot better. 5: The abs…
[ QUOTE ] about your chosen 3d / 2d software? the main thing that cheeses me off about max its its inability to let me select the freaking poly i click on, here is a common conversation between me and 3ds max me: " hello max, i would like to sellect this ply that i am clicking on" max" ok so you want the poly behind the…
There are additional features in dx10 but it's mostly just a stricter standard for hardware vendors to comply with. No legacy hw support, everything is shaders, etc. But the general marketing pitch from developers seems to be "Hey our engine uses dx10! We are hot shit and our graphics are better." which I've never really…
I'd say just about the most useless job in the world is to be one of those brainless gimps that picks up when you call your bank. They dish out loads of disinformation and try to get rid of you as quickly as possible. I mean whats the fucking point? I had to ring twice to check that the first poerson I spoke to wasn't…
[ QUOTE ] We think you are 97.35% Straight. [/ QUOTE ] I think men are assholes....there's no way I'm gay. I've changed the Water Pump and Oil on my car before....and replaced hoses and changed the starter....taken out a few dents....hey, I'm not a fudge packer. I've never put moose in my hair....that really makes me a…
If someone asks you how much you make at your current (or previous) job in an interview, don't tell them. Its none of their business, and imo its unprofessional to ask. The polite way to respond to that question is to just state the salary you're expecting for the position and reiterate that you think that represents the…
I am sorry for my post. It does a bit too much harsh probably. Substance definitely deserve some credit for sure for trying to make new generation of texture tools and they did succeed in that. I use their products every day after all. All other alternatives are worse, no doubt. It's just me feeling frustration with their…
Your portfolio really doesn't have a focus at the moment - a few pieces in several different media. You should think about what you'd like to do and focus the portfolio. I don't know the requirements or coursework for your college(s) of choice, but what they generally want in a student is passion. For your 3D models,…
Thanks for the feedback guys :) sltrOlsson: Sure, I can try explaining my process a bit. Normally when I do textures I don't really have a certain structure or typical workflow that I follow, it tends to be a bit chaotic at times. But generally I start out by loosely laying down a base containing the most essential details…
Looking good, and almost there! A few things: I think the roof should be a bit more of a darker and saturated orange. The grooves between each roof slat should also be much darker and more saturated. The windows might look pretty cool with a slight reflection vector on them. I think you should model the top house's windows…