Hello everyone! Iβm a dedicated 3D artist specializing in bringing characters and concepts to life with optimized, high-quality, and fully rigged models. Whether you need stylized avatars, game-ready characters, or cinematic content, I provide polished creations that are ready to use and perform smoothly. Services I offer:β¦
Oraculum Games is a growing team of modders and developers looking to make a Post-Apocalyptic, open world experience on the Cry-Engine. We are a diverse team of about ten, from four different continents, with varyling levels of experience in game design, programming, and writing. Some of us are either still in school orβ¦
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized β not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry isβ¦
[ QUOTE ] Syndicate, ActRaiser and It came from the Desert I heard Ea attempted a Syndicate remake a few years ago, but scrapped it... [/ QUOTE ] I worked on it for 6 months, then EA HQ decided they 'didn't get it'. Anyone remember a fantasy game on the pc from about '95 or therabouts featuring some kind of crazy elliptoidβ¦
just got into (well, eavesdropped and muscled into, actually) an interesting conversation with a semi-acquaintance in the pub. Out of all the dozens of films you might have grown up with as a kid, and the ones that stuck with you as you got older and still mean a lot to you, and also the ones you saw in later life thatβ¦
Hello world! Wanted to make a super new game for devices with Azurium and DaSimple. We finally released it a week ago! Me and my friend loved the game Motherload on Miniclip, so we started to prepare graphics for a new project in Unity. Idea was to make pretty nice FLAT graphics. I think this is the future! ))) Beginningβ¦
something as trivial as a name can get your mod shut down. it's best to just come up with an original name instead of nitpicking over copyrighted names. we here at Polycount have over seven years experience in seeing stuff like this and so far you've followed the script nicely. new person: Hello im making a <name of game>β¦
Thanks for taking me back Eric. I was just finishing up high school and working on getting into the game industry around that time :) It was really exciting to watch the community figure out workflows for normal mapping, as resources were pretty limited back then. I think it was basically Crytek's MAX plug-in, Nvidia'sβ¦
Hello! My name is Piotr Ruszkowski (from OhNoo Studio, our previous game was Tormentum) and i wanted to show off some game-art from our upcoming point'n'click game called "Tsioque". It's still in early development but we have a playable demo Feel free to check out Tsioque Kickstarter page where you can find all the detailsβ¦
I wish I knew. I honestly don't know. I'd say it depends. For a recent grad, I want to say so, as a way to show that you can complete a project from start to finish. For those later down the road, maybe? I've had that issue in the past. I still have debates about this myself. Now that I'm at a AAA studio (again), I justβ¦