Hey Guys just posting my progress on an APC I've been working on for my portfolio, I'm just in the final stages of doing high poly in Maya and then onto Zbrush for the details. critique would be appreciated. Concept Art Keyshot render
Here are some HP renders. Also done in marmoset... Gotta get access to keyshot or remember something about Vray for them to look fancy, thats why I didnt post them earlier :P Thx!
Some quick thing you can do inside Keyshot to get some nice materials is use one of the car paint materials, they do seem pretty good as a base to tweak or to get some quick renders.
@Pabs nah its cool. I stay in old town. I remember a long time ago I downloaded your yellow keyshot material. I still have that. You got some good stuff.
Hey Guys this is my latest work, M1. R0-LAUNCHER is one of the pieces that you will be able to see in the book. Modeled in Fusion 360 / Rendered and Textured in Keyshot. Hope you like it. http://artofdarmar.artstation.com For Hire.
Thanks! I appreciate it :) Exactly, it was just something I wanted to try out. Ill check out keyshot. And I will keep scale and proportions in mind when trying to model realisticly.
Just a little update, did some more renders with better lighting. I also did days 6 and 7 finishing up the male sculpt, did a quick render in keyshot :)
Can I load my own HDR 360 panoramas into SD4?!?!?!!?!? I create them for IBL in keyshot, toolbag, maya etc. https://www.youtube.com/watch?v=V-9BQnkMo4s
Hi there, for a couple of days I was working on Angel of Death bust and the final result is this: Pls tell me your ideas and critiques, this is my first rendering, I used Keyshot and Photoshop.
I finished the character for the portfolio. It is high polygon model. It was created in ZBrush. Render was made in KeyShot. This technique allows you to get results faster. That is, it can be used in illustrations or finished work.