Thq closed two studios today. Rainbow Studios/ Thq Digital Phoenix and a studio is Australia. Good luck to those effected, it's rough out there. http://www.gamasutra.com/view/news/36472/THQ_Lays_Off_200_Employees_Closes_Australian_Studios.php
well you might heard that Ascaron went bankrupt again, and it illustrates very well how the general german game scene stands. I know one previous co- worker of Ascaron and he has no bright stories to tell how working there was. Lucky for him as he left them on the right time and founded his own company. At times they…
Hi Everyone, Been a while. Looking at this, I can't help but be touched how at least 2 or 3 people are actually anticipating my output. Because of life, I happen to put this on the side. But I've learned a ton ever since. I worked in an outsource studio as a senior concept artist and there's a ton of ideas I want to…
Meloncov covered a good bit of it for industry realities, so I'll respond to your last paragraph. I personally think the best advice anyone can give you is to take a step back and clear your head. Don't even worry about 3D for now. Clear your head of all the stress and worries. That is the first step above all else. So…
So at my current studio I was hired as an artist but have been moving toward a design position, getting to do more design on each project. We're working on a tech demo (short run through of an original IP) in which I've gotten the chance to do a lot of design, scripting, and prototyping. Now the studio I'm with is great.…
Leading West Coast game development studio is seeking the finest and the most creative game developers in the games industry to work on a Futuristic FPS title for the next-gen consoles. As one of the leading game development studios, they are dedicated to creating high profile AAA quality titles for the next-gen consoles.…
Hey EmAr, nice start! Maybe you'll want to tone down the specularity. The profile of your nose is very distinctive, and this appears lost in the model. You've made the brow appear very prominent on the contrary, but it doesn't seem to push out quite that far. Not sure if you did already, but you might consider doing some…
Those lighting studies seem like a really cool exercise. I think the first study is the closest, with the exception of the AO primarily. I would just turn that off completely considering SSAO/edge darkening doesn't occur in direct light like that, at least not enough to be visible at first. Another thing that stands out is…
I'm not sure if this is actually true, but I've noticed the people that get the most excitement going on their pieces are the ones who have a unique style. If you just post another anatomy study or another dumpster that's been puked on by a hobo, no one cares unless its the BEST fucking Aanatomy study/dumpser puke. But if…
Yeah so it's been a while D: Downside of studying is having to focus on about 5 different projects at a time ha ha. In any case thankyou so much for the advice, i really hadn't taked in that kind of topology into account so that's really helpful. Those links were invaluable. I've tried to re topologise to the best of my…