Xenobond: That crit really helps a ton, Thankyou! Yeah, I am excited to give this another go now because I can see now I was approaching it all wrong before. Like cholden said I was trying to do a direct transfer from next gen to old school, when I really need to totally translate the design and comprehend the fundamentals…
[ QUOTE ] I have trouble believing that as most trains run on electicity these days. [/ QUOTE ] Where do you think they get that electricity from? [ QUOTE ] I still dont understand the SUV thing. [/ QUOTE ] What's not to get? Noone wants to drive a minivan, and the station wagon is just barely coming back in style (dressed…
I think the point he is trying to make when referring to painting (and if not, its my point :) , is that if a texture is lacking depth and contrast, a cavity map isn't a very good way of correcting it. A much better way is to paint in grunge and dirt into recesses and crevices and paint wear on exposed edges to multiply…
what is your aim here? feedback, discussion about originality or creativity? oh and those watermark images in the texture sheet look noob style. Unless someone has the matching UV+model sets for those textures and they are good enough they might be a possible source of copy paste - but its pretty unlikely. If its good…
A+ for visuals. C- for content, info, research. B overall. He gets extra points for calling it this generation instead of nex-gen. But loses points for not mentioning things like the raise of arcades and that the 2600 brought those games home, it also never got beyond the novelty phase with a lot of people. Oversaturation…
I got one on Saturday. I absolutely love it and it is a huge improvement over my old phone (a Blackjack). I didn't think to read the fine print on the pricing and ended up paying $400 for it, because I already had a contract with AT&T, so I couldn't get a discount on a new phone until my existing contract runs out. They…
Rick_Stirling : Thanks alot for link, well it is a good article (honestly, it make me little bit down so far) i hope i can find more article like this. Sometime i find that making good decision and picking right game mod team become difficult for me. For example, i find a good mod dev team with talented people and good…
PS3: - GLOBAL RELEASE NOVEMBER 11th - 60GB HDD 2.5" with pre-installed Linux OS will be included - Dev kit specs fix as of today - Final PS3 development kits will be sent to developers in June - 10.000.000 BD-ROMS manufacturing capability per month @ cost around same as 2-layer DVD - Every PS3 game will be on a Blu Ray…
What is your reference? The first and most pressing issue that occurs to me is the scale of everything seems off. Tree's too small. lily pads too large, etc. Second thing is you are trying to make it look realistic but with very low resolution assets. So it looks like last-gen tech. Seeing too much individual leaf cards…
- Whatever way doesn't make it obvious it's repeating when there's a lot of it onscreen, little things like different rotations, slightly different scaling, etc. etc. help with this. - enough that it doesn't disappear in the distance easily, as a bonus stick to a multiple of 64 vertexes (GPUs like that but it's not really…