I'd say the top banner is too big and doesnt look that good anyway. And you put it all over your images :( But if you really want the image then maybe you can put it to the side and make your buttons going vertical instead of horizontal, with your name above the buttons. The currently seeking employment text looks…
[ QUOTE ] The interface in Blender takes some getting used to, Blender's 3d painting and sculpting work fairly well for what they are. ...in the current version that feature is a little clunky... But neither is especially good at generating normal maps, so you'd also want Xnormal (which is also free). [/ QUOTE ] It's…
[ QUOTE ] I beat both the day I got them too [/ QUOTE ] I'm really sorry raven but I stopped reading your post right there. j/k I'd say my 3 favorite games of all time come from the same studio, UGA, which are no more. The dreamcast saw some awsome titles, however playing them now is boring. Games have moved on when it…
Hi guys, I'm glad to see this thread around from the times I wasn't a polycounter yet. Thanks to Bitmap for starting it and to all of you who hanged around. I don't know how to say how much I strive for information about users experience with IllusionCatalyst. I requested good time lapses references (here) to see how…
Hello Polycount people! I'm looking for good places where I could develop and grow my technical art skills. As a brief backstory, I am new to this role, around a year since I've professionally taken a tech artist role. I've been an environment artist for the past 6 years working mainly in the gaming industry. I have a…
Hi, here is my first topic ! I'm a french 3d student and I'm currently in the middle of my last year of studies (yay !), I'm starting to build my portfolio in order to find an internship or a job at the end of my scholarship, and for this I'm planning to do a new project on UE4. This scene will also be my work for my final…
Hello everyone! Firstly, this is my first post here. I found the forum after searching Google for polycounts of circuits for racing games. Thankyou very much for welcoming me here, I hope I can build a good relationship with the members of this community. :) Ok, so down to business! I'm in the middle of a project that sees…
Environment Modeling FAQ & Resources MEGATHREAD I've been collecting some of the links and stuff people have been posting recently for all those aspiring environment artist junkies out there: Polycount Environment Wiki: (most of this information and some new stuff.) http://wiki.polycount.net/CategoryEnvironment Peris: fast…
Hello I hope you can help, I would like to ask you what you would expect to see from Games Art and Design graduates these days? The reason I ask is that our BA Games Art Degree programme is currently undergoing it’s five year review so it’s a chance for me to make adjustments to the course. All university degrees go…
Hi Polycount, couple of years ago I was on the lookout for a mobile app that would let me show my models and stuff without having to connect to the internet to use Sketchfab, I waited and waited for someone else to do it for me but an app that suited my needs never came. I'm a 3D generalist and now a technical artist too,…