There's been alot of hardware talk in the Sandy Bridge thread, but I wanted to get some opinions on my own upgrade, and possibly turn this into a Hardware/upgrade thread if anyone else wants to throw around specs and prices! :D My current PC is about 4 years old, give or take the odd replacement along the way. But the big…
I hope you can be patient in looking at the screenshots and understanding the nature of the problem. I added titles to each screenshot to help you better understand the problem and what each screenshot refers to. Hi everyone, first of all, I apologize for the length of this post, but I really need help as I don’t know…
Hi, so for Unreal 4, I changed the axis of 'up' in Maya preferences to be Z. Now, whenever I use the tumble tool (Alt +LMB (Drag L/R)) it acts as if i'm doing Drag Up/Down. It's working on the wrong axis. No settings in the Tumble Tool Settings seem to help. Any suggestions? Cheers
It sounds like you're lacking fundamental understanding of how clothing works in an actual game. The easiest and best way to learn about this is to mod an existing game. There are lots of tools and guides for making your own custom clothing for various games. This will give you a clearer idea of what's needed to make it…
What you described is imo just most common way to work there. Nobody wastes time just for sake of potential scalability you may never need. If it's not a portfolio sport my guess.
Hey everyone, I thought I'd not only ask for some help with fixing this, but post about my project as well (this is also my first time posting to this forum)! I'm working on a Mod for Amnesia: The Dark Descent, and though I've been doing everything modeling/texturing wise by myself, I'm having some issues with my rig. In…
Welcome to Polycount. Great start, keep going! It takes a while to get 2d skills up to game dev industry standard, so all I can say is keep at it. Compare your work to concept artists who are already working at studios; to be hired your work needs to approach (ideally meet) theirs in terms of content and quality. Here is…
Hello. My name is Slade. I am a London UK based artist, looking for full time, as well part time work opportunities, in house as well as remote. I offer 2 years of experience in the creative fields of games, marketing and design as well as 2 years of teaching and tutoring experience during my studies at the Academy of…
Hey! So this is outside of my wheelhouse and I'm lost. I'm working on a character that has a lightsaber hilt on her hip, I want it to bounce and move as she walks/runs etc. I may be doing this completely wrong, but it's been working so far for me. I created the clothing and brought them in as different skeletal meshes and…