Consider it this way: Every surface have reflection, not matter how you think it is matte it still reflects light ((that's why we see colors, and why during day your room is bright). What you should do is use dark metal texture, with pure white specular and gloss (roughness) maps, to see how it works. From this point…
If you want to use someone else's concept art, MAKE SURE you ask his / her permission before using any artwork. Otherwise, you can get in trouble. For your portfolio, snake85027 has a good point. Aim a company you like, and try to make something they can use on their games. Ex : if you aim Crytek, try to make a realistic…
Oh, i saw 12 being played by my housemate but I wasnt really trying to criticise any genre directly. I am fairly ignorant to a lot of games but id still rather people try and do more interesting things! Valkyrie Profile? I think that tried some interesting things... Also theres a music themed jrpg i think on the DS that…
After a few days with the game, I can't help but feel disappointed. The UI is abysmal, the loading is ridiculous, and the AI struggles to compete with something on the level of Mario Kart. The fact that the game took 6 years, and is comprised of over 800 PS2 assets is appalling. Just imagine playing a game such as Devil…
@TeriyakiStyle But, I finally got the stomach looking good (crying). Not sure I want to throw it out. It took me so so long to get this far. hours referencing game character screen grabs, concept art, anatomy pics to get the feel and shape. I mean, i totally agree to start from scratch for learning purposes. just, i so…
@artizan - I think the stock needs to be more saturated and darker; a richer color. There's also some nice dented detail in the wood following the grains that's non existent in your texture. It should also be quite a bit more shiny based on references I found. Also here's a reference of an MG 42 that was made for Far Cry…
YES! Absolutely! I'm sick and tired of games wasting my time with stupid stuff like that, when maybe I just want to see what happens next. You can easily watch the whole game as a movie on Youtube, there's no reason why you should be forced to do that and not just skip what you don't like in-game. There's even a precedent…
If that wasn't legal in some country, I would be concerned. I strongly suspect that the legal side might be a lot simpler than the moral side. One should not confuse the two. I can think of many, many novels, movies and games where real buildings or parts of cities are depicted. Google has no qualms about taking pictures…
Yeah, I'm a nerd when some of my boys are on the list. Last year, OSU set the record for players taken in a 7 round draft, with 14 taken - gives you a pretty good idea how they won the championship in 2003. Nothing beat the 1996 and 1997 drafts for me though, with three Bucks in the top 14 of 1996 and two of the top three…
Vassago's got it. A last gen game cost $4 million, a "next-gen" game costs $40 million. Guess what? People are not buying ten times as many games. A lot of publishers and studios bet their asses that we would cover the costs and and we (as an industry) have not. BUT! There is good news. Wii is a massive hit. MMO's are…