Nice work. I like the texturing and modeling of the wall and the truck. Except your first piece. I feel that the rock sculpt needed really more time. As I see it. It doesnt give me the impression of "rock" per say. You can feel too much the zbrush strokes, and the forms, volumes are not mature enough, meaning that shapes…
I've got a 24" and a 20", I dont really have problems with the two difference sizes. However, the difference between a 24 and 30 is 6 inches, that may be a lot. A 27 is fucking huge as well, i'm sure you wouldn't be disappointed going 2x 27. Now more important than the size is that you actually get a good panel. I would…
Yeah, that's what I think too. You say you're from overseas(or are you just there temporarily?) so they've probably found someone more fitting who is close by. Keep in mind that visa issues can be a hassle no matter what country it is and studios usually just want to keep it simple. It's hard to say no to people,…
Worked on the girl a bit Aardschok suggested combining the first two and I added elements how is this one looking thus far? Is it no good? acapulco Indeed, the oni meme is designed to reflect one's self as an oni. To tell you the truth I am rather out of proportion in irl, I actually had to harden the features on my oni…
Like the direction it's going, personally I'd rather see a flashing light than sparks ( don't know where these came from). I also liked the atmosphere of post number 12 more but I don't know which route your trying to go with it. All the stickers seem to be on the side facing away from the door. The walls are too nice, I'd…
1. Meshes do not have to be all quads. Wat? One way to clarify this point would be for you to list the reasons why you think that they should be. This would make the source of the confusion/misconception easy to identify. I'd venture to guess that this is caused by hearing something like "non-quads don't divide well",which…
Usually when you get pinching there are two points that are close together. Try building your curves with less corner verts or smooth points and use more handles. Select a vert, right click and set it to Bezier. If the handle won't move along the axis you want, mouse over the move gizmo and click the axis you want to move…
are select trough did the trick for you about spacebar confirmation? When select trough mode is activated, you can select other elements without dropping rotate,transform or whatever tool. answer to your newest quesion is easy. Use slide tool under edge tab. There's two modes. Linear and Radial. One of them works better in…
Hey guys! I just wanted to throw out a quick WIP of what I've been up too. I'm currently in the process of figuring out Diana's Arclight outfit, I'm still pondering about certain elements in the two designs i've done so far, but in the third one, i'm going to combine elements from both of them to see what i get. I've…
The problem are the support lines. Your corner consists of four edges, but only two go all around the cylinder, this creates a pinch. I would extend all horizontal edges around the cylinder and would see if I can also put the vertical edges the whole way down. This will probably create some pinch in the cylinder, too, but…