New works: I did this in 2.5 days. This image took about 6hours from sculpting to post production. The sculptures in both images were done with Sculptris, a free sculpting program.
Really nice gun! 2k sounds awesome... I'm relatively new to Maya, 2.5 years modelling. Modelled a G18, i don't know if i have the courage to post it haha.
[SORRY, THIS POST MODERATED TO IMPROVE PAGE SPEED. READ FIRST POST] https://cdnb.artstation.com/p/assets/images/images/009/235/095/large/damian-jara-damage.jpg?1517854257">
Blender 2.5 also has a decimate modifier. I could never get Meshlab to preserve UV coordinates, and not sure if Blender does, as I haven't used it much yet in Blender.