Hey polycount, I've decided to do another environment, this time based on Vladimir Manyukhin Healer's house concept art; https://www.artstation.com/artwork/68oDvV I thought I would try UE5 because I only just started on this project in UE4 when UE5 was released into early access, so I just converted my current project into…
Hi there, I was just looking through the polycount forums and came across your post. I work for Digitalshock Inc, and we would like to apply for this opportunity. We are an industry leader in 3D asset design, and have worked on many AAA quality titles. We can adequately and efficiently handle all of the requirements you…
Well there is a lack of knowledge about how topology works but that comes with time, as for the objects themselves, I think you should either 1: go stylized or 2: go 100% realistic, putting it in between just ends up looking muddy and disorganized. A little exercise I do is when I'm making a weapon, imagine all the…
To preface this “article” : Everything stated here is totally anecdotal, as in, based on my own experience and what I observe\talk\learn through other professionals. It DOES NOT necessarily represent my current employer views nor i speak on their behalf, this is opinionated and seen through the glasses of my own individual…
Have professors that give a fck about the work the students produce! Have professors that want the students to pass the class and be competent. No more stupid projects like say draw an apple for three months as a project, hence why I say what I said in the beginning. Have a curriculum that actually prepares you to get a…
Hi! I'm new to polycount and this is my first post...~ (side note... I am amazed at how good everyone is. Hope I'll learn a lot from you all) I recently started working on my portfolio after having graduated and my first non-school project is a 3d character fanart of Witch Princess from Harvest Moon DS, for instance these…
Sounds like your off to a great start :) Also aiming for a studio you think you could realistically work for is a good way to design a portfolio peice in the style of that studio to show them you can do there style and are interested in there studio specifically. This is in no way a requirement. Modern/Realistic stuff is…
Hey Polycount, after a lot of thought and some encouragement from a few people, I have decided to start a daily streaming session for artists of all skill levels! I have a few goals in mind that I hope to accomplish. Firstly, I want to stream myself creating 3D art! Simple. Secondly, I want to give a general walkthrough of…
Hey all, Please don't view this as another thread with a student moaning about how difficult life is. (I went through that stage a couple of months ago lol) It is more of a discussion on job searching in general and the best ways of making contacts. I have read countless articles about how to "break into the games…
Hey all, Please don't view this as another thread of a student moaning about how difficult life is. (I went through that stage a couple of months ago lol) It is more of a discussion on job searching and the best ways of making contacts. I have read countless articles about how to "break into the games industry" and I have…