i'm a full time texture artist looking for work, my skills range from modeling to texturing anything hard surface, but my specialty is with texturing. Maya or Max. I love to texture anything really but I've worked mostly on military stuff. My style sways heavily towards realism. you can find my portfolio here:…
Hello. Below you can find 2 snapshots. One from UNITY and one from QUIXEL. Maps are exported by quixels "Exporter" in metalness workflow. -16 bit -.tif Can somebody help me get the assets look the same? Not sure what is wrong. Let me know if you have any questions about settings? link to asset optimised for Unity below (I…
Hi, I'm a long time 2d/3d artist, and have worked on many AAA projects as a Senior Artist at a high class outsourcing studio. Now I'm looking to find work as a stand alone freelancer and provide top quality service to fit your needs. My portfolio you can find at http://www.lostcorner.org/ Please feel free to email me any…
Hi, We are looking for a Zbrush/UE4 3d artist able to make hi res version of mammals in Zbrush and convert it to UE4. Required: - proficient in Zbrush - proficient in UE4. - able to communicate in English or French - can work remotely Bonus: - You are based in London This job could lead later on to a permanent position in…
Hi there, I've developed a fighting game on mobile and working on a big update thanks to being funded recently! Yay. Play store link: https://play.google.com/store/apps/details?id=org.pulsargames.rumblearena&hl=en Looking for a 3D artist who can make 8 characters (rigged) in 2 months time. Payout will be $500 per…
Hi there, I am an English game artist looking for work. Modelling and sculpting realistic environment assets to Physically Based Rendering standards is my favorite and most skilled area of work although I enjoy and am proficient at other styles and techniques as well as many different aspects of game creation such as…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hello I have posted here before but I am once again looking for a character artist for people and monsters. Preferably who can rig and animate as well. If not don't bother responding. Requirements: -English speaking or English proficient -Can follow art style-Not required but a bonus if familiar with games and particularly…