Hello everybody there! I am Sergio, I'm 23 years old and today, as my first topic here, I want to share with you all the thing I am working on! I am still working on this mask, then I will update every step I get keeping you all in touch. So, any critic and suggestion will be really welcome :) Let's go to the concept!…
Hey guys! Just thought I'd make a thread for a scene I'm working on. I'll update this regularly to show progress and to show you guys what I'm working on. It's a scene based on this really nice piece of concept art by Tuomas Korpi. I'm not sure exactly what the concept was intended for, but I love it :D Please note…
Hi! I'm looking for 2d artist to help me with the visuals of my project - simple maze brain-teaser planned to release on HTML5, Android and iOS The game is about a hamster in a sphere looking for an exit in a maze with movable walls and other dangerous stuff (e.g. fans and electric arcs) Link to prototype At the moment…
GRAPHICS PROGRAMMER Starbreeze and OVERKILL is looking for a graphics programmer to join our kick-ass team. Job description: As graphics programmer you will be responsible over the rendering pipeline of our in-house engine. The post requires you to work out of your own initiative, looking for oportunities to improve the…
Hey! Jason and I (and a mystery guest) are having a talk at Gnomon next week, which will also be streamed live, covering the role of an artist beyond just making pretty pictures for games, working with other departments, and thinking beyond the wacom pen.…
UPDATE: I have an update! SUBHEAD: Unexpected Pitfalls So I got sick of microslop's shit for the very last time in November of last year. I didn't post on microslop's forums that I was switching to linux, and then keep using microslop's products. I just did a buncha research about which distro would be best for me and…
Adding notes directly in scenes(.max files) can be useful in many ways - to remind you something about any aspect of whole process of 3d work, for future reference, about whys or hows, for a colleagues(who are going to use the scene). Scene Notes Pro is here to make this task easier. You can add notes using 9 predefined…
Howdy guys Ok so ive been working on my lightsabre for the challenge most of the afternoon,I got carried away (blah blah) turned it into some normal mapping practise..blah blah...and now ive got stuck...well not stuck but wondering which of these would be a viable option. Basically my low poly model has gone way over the…
Interwave Studios is a games development studio based in the Netherlands. Part owned by online advertising giants TechConnect, we are close to our first retail release, and you might just be who we need to make it happen! We are an extremely dynamic and closely-knit group of games fanatics, as well as developers, and we…
Hi Polycounters, I have been doing game art for almost a year, and I think it might just be a career for me. I like doing anything creative, stuff like math and science seems to restrictive. I will be going into grade 9 next year, and as a homeschooler I have the time to take art courses for sketching etc. I feel that now…