hey folks. i'm trying to do what XSI users might call setting up a counter-rotation null on an arm bone. if you hold your forearm out in front of you, with your uper arm down, and rotate your upper arm so that your forearm swings out, you'll notice that your upper arm by your shoulder moves not at all, but your upper arm…
Hey everyone! So basically I'm using a Auto Rigged character from Mixamo. It's royalty free, no license issues are present for current downloaded models. (Check Jeanette's post on their adobe forums) My issue is these new animations from Mixamo come in and different origin starting locations. I could blend these using the…
<somewordsofpraise> so, yeah... been reading this forum from-time-to-time, for answers to various problems I've stumbled upon, and often found answers without needing to ask. So keep it up everyone- you rock!</somewordsofpraise> This time though I'm finding myself stuck with no solution that I'd be happy with. I'm a…
Has anyone come across a script like this? I find myself selecting every other face or edge in an edge loop quite often. Looking for something similar to the pattern selection tools in Modo. Thanks!
Cloud Imperium is looking for some in-house concept artists to join in production on the Star Citizen and Squadron 42 Franchises. Please reply and/or PM me your work. https://robertsspaceindustries.com/ [ame=" https://www.youtube.com/watch?v=v0NmD1n0YGw"]Star Citizen - Anvil Hornet Commercial - YouTube[/ame]…
Looks awesome! Im a big fan of that cityscape background, it blends so nicely with everything else My only criticism is the combat animation, id like to see it a bit snappier on the timing and maybe a longer reach :) Great work!
"Using it for heavy modelling or animation, hurts like hell." Here's a curveball : the culprit is probably not the mouse but rather the software itself. For instance in the vast majority of 3d programs moving an object involves clicking precisely on it, dragging it with a mouse button down, and releasing. This might not…
-Eyes are too big and I believe it is what is making it hard for you to make any progress. -One guideline for spacing the eyes is that the head should be able to fit approximately five eyeballs across its widest part (parietal ridge ish area just google widest part of the head or head top view) and your eyes should have a…
Does anyone have some small files in this format or know what generates them on a little-endian computer? It's to test some software with. These are .ply which begin with the lines: ply<br>format binary_big_endian 1.0<br>
Hello there!! I thought i was rid of every problems, but after playing kinda a lot here are my constatations / news problems : -Definitely, Maya isn't a viable choice for now. Even if you succeed to create the curves they won't be recognized by the plug-in, so better go on 3dsMax and create it using the Hair and Fur.…