Hey ToRuKMactO, Glossiness is a parameter of the specular part of your shader material. If you consider that Specular (aka Specular reflection) is a reflection of the environment around your object where black on your spec map indicates 0 reflection and white indicates very reflective then glossiness indicates to the…
When I was four years old, my mother gave me her Nintendo entertainment system. That is how my quest first began, through the years of playing Super Mario and other various side-scrolling platformers I had grown such a love for video games. Through the years not a time has gone by where I did not have some sort of game…
[ QUOTE ] the world isn't black and white and it doesn't need to be. good movies i enjoy. bad movies i leave my brain at the door and enjoy. terrible movies are fucking terrible and i can't enjoy them, unless they're just abysmal, then they're funny. [/ QUOTE ] paradox. So a bad movie is actually a good movie because the…
Damn you people are productive! @Hito Nice job on this piece! Enjoyed seeing the progress. @OsamaMughal My biggest complaint about your work is that the back legs are not even extending, they stay bent during the whole cycle, try to grab some ref of wildcats dashing. @laviofidelis Overall, it's interesting but most of the…
Thanks again everyone, I received a PM today with links to portflios and previous work from one of the users and it seems legit at this stage. Thanks all for the opinions. I have also contacted admin and notified them of the suspicion but also of the validity of one of the offers after asking several questions. It sucks to…
I love this community! You guys are so helpful. @cholden: Right now I'm around 2800 polys for the building, the budget is 20,000 for the whole scene, so I guess I have some room to detail @EzMeow I'll do another pass of detailing, and try and get closer to my references. As well as add bevels to my geo, I was trying to…
Welcome to the Bi-Monthly Character Art Challenge! Challenge will run until the end of July Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * You're free to approach any of the concepts however you like, as long as you stay true to the essence of the original concept. *…
My computer recently self destructed the other day due to the NVIDIA 196.75 driver update. Read more about it here While trying to figure out exactly why my computer was chugging and blue screening I ended up frying my graphics card and potentially other components of my computer. The new driver update causes the fan on…
ok guys, i have 3ds max ,mudbox,soft image sooo i wanted to make a gun like this in high poly and low poly (that can game max detail in cry engine without lagg ) i want the max poly for a gun or mesh that can make a compete game and some good tutorials that can help me but snice their is none out in gun designing(modeling)…