I was sold on this game a while back and have gone into media blackout mode, so I'm just registering my enthusiasm here. YES. VERY MUCH YES. 1999 mode sounds like a damn good time.
I thought after GDC we'd be hearing more about this game. I've been dying for info after seeing some of the enticing concept art. Screenshots: http://media.xbox360.ign.com/media/949/949455/imgs_1.html The media blackout's killing me! Anyone with more info about this?
This isn't entirely true, at least for North America. http://www.blockbuster.ca/previously_enjoyed/default.aspx Blockbuster, and almost every other movie rental store I've been to (because blockbuster sucks) sells previously viewed movies in the stores next to the new ones which are also next to the rentals. I'm sure…
Old Barn Hello there, this is a project I have been working on for the past two weeks working in Unity to build the scene in, Maya to model the assets and substance designer and painter to texture the assets and create the trim sheets. Any feedback would be much appreciated Reference Images: These are some of the reference…
Phosphor Games Studio, in Chicago, is currently seeking a talented and experienced 3D Environment Artist to work on unique and exciting upcoming titles. Applicants should be highly skilled in level construction and building of realistic models of architecture, terrain, and props for a state of the art, console real-time…
Hey guys, I already opened a thread with this over at the new Unreal Engine Forums, but since getting more feedback never is a bad thing, I will now just shamelessely copy in here what I already posted over there to just get both threads on the same level content wise :D So yeah...in this thread I will share the progress…
[DISCLAIMER - THIS IS FOR A SCHOOL ASSIGNMENT WHICH IS VERY BASIC AND REQUIRES AN ONLINE POST TO BE CRITIQUED TO PASS] So, I've recently been designing a small close quarters level, suitable for small team play and neutral Capture the Flag. The Level is very symmetrical, and features automatic doors, elevated platforms and…
Phosphor Games Chicago, IL jobs@phosphorgames.com Phosphor Games Studio is currently seeking a talented and experienced 3D Environment Artist to work on unique and exciting upcoming titles. Applicants should be highly skilled in level construction and building of realistic models of architecture, terrain, and props for a…