Do you know the practical different between doing 3D for a videogame and doing it for CG? Like what's the difference in UVs and Textures? Any tutorials or sources to learn from would be great. Thanks!
Hello everyone! New to polycount and wanted to post some old concepts. I'm open to collabs (even for practice if you're up for it). Critiques are definitely welcome. Feel free to add me on Steam Pudge arm Slark Weapon
Thanks friend! i'll definitely practice that eventually. right now i have to focus a bit on this since i have a deadline :c thanks for your time anyways c:
Hey guys! Here's a sketch of a bat I did a long time ago that I decided to push a bit further. The main goal was to practice organic forms and try my hand at fibermesh for the first time. Hope you enjoy :)
Hello there, here is a new little environment that I did as a practice after work, wanted to improve my foliage process! You can find other images on my portfolio : https://www.artstation.com/artwork/8ly50O
Do you have experience of working on a high quality title as a Lighting Artist? If you do and have practical knowledge of lighting game levels using Unreal Editor, please contact me to discuss a contractual role with a AAA company!
Hi, I modeled proton iriz,a malaysian car and customed the bodykit similar to rocket bunny style aero kits.did this just for fun and to practice substance painter.cheers. https://www.artstation.com/artwork/z6qy6 https://sketchfab.com/models/1e7b2bf054e0460bad94c5c86dd9bc8e
Hey, this is a low poly forklift truck I decided to make just to see how quickly I could do it and to practice some Photoshop texturing. Hope you like it, any feedback is most welcome. thanks, Ross :)
Hi, title says all really; I'd like to do a bit of animation practice and ideally could do with a few FREE LOW POLY character models. It would be greatly appreciated and is for educational purposes only :) Cheers guys Dave
I thought I would enter another comp again just for some practice. This is for Cgchat's comp #28. Here's the initial sketch: Here's the final concept: Model coming sometime before the 25th of July. _FreD_