Handplane Baker Notes * When trying to do a test bake - I had made and named all the bake groups I would require, but some of these were empty. When trying to do the test bake I got an error “Baker configuration invalid. Unable to proceed with bake.” Removing the empty bake groups fixed the error, but it would be better if…
Hi - I can confirm that the email regarding the trial and the 50 points went through. A few notes : * Overall everything seems solid and works very well, especially for a beta. Some elements of Studio are a bit slow (color picker, layer operations, and so on) but this will without a doubt improve over time so no big…
There is no doubt that the images on your portfolio are all very well polished and would work extremely well in a pre-production and/or concept art environment. My only advice would be to cover all your bases and also show what you can do with quick thumbnails and looser sketches - basically, less polished "concepts",…
wow this guy is a total douche. Thinking that article might be taking things out of context and not knowing much about him, I looked up his original ramblings on cato unbound and wow they didn't really get very deep, he's a raving nutter... So not only does he have an axe to grind with women and universities, but it sounds…
What modeling application do you use? Luxology modo 401 (and XSI). What pluses and minuses does it have? It's very fluent, modeling is pretty straightforward and effortless if you think the tools. Minuses, well the non-node based "shader tree" is a confusing in larger scenes, but you will get accustomed to it. It's not the…
Some very good stuff on there... and some not-so-very-good stuff on there. I would prune out the stuff you don't feel is "your best" ... on the 2d sketches page there's a lot of lower quality drawings (very rough and not "polished" enough) - I'd drop those, even if it means you only have 5-10 images on the page. Having 5…
Some crits if you want em: The beginning splash with your name and contact info can be shorter. Go ahead and make that email address a big larger too. The first shot with the spinning kick, it looks like the blue guy is a little too slow in his aerial spin. It should be more snappy, maybe put more emphasis on his…
I once used a fill layer in the Photodhop with opacity: 6% and Fill: 4% . It crates an alpha value of 1 in 0-255 scale instead of pure black. Renderers usually just clip such a small value on its own or it's getting eaten of by texture compression I am not sure but never seen an issue in game. In Afinity Photo it had been…
Day 23 Reference: https://www.artstation.com/artwork/8b8P9Q by IdeaXu This one was super fun. Trying some new methods for blocking out the hair fast. It's not the focus but its fun to give it some attention :)
Hi everyone, new member here and in need of some help! I'm currently trying to finish up some material to use in my first portfolio. I thought I would start off with this old model I worked on last Jan. I originally started it for MSTS1 and after doing a little texture work, the project was then put on a back burner and…