I'm a creative artist with a strong understanding of anatomy and expertise in low-poly modeling. I have a passion for hand-painted textures. I thrive on challenges, especially ambitious projects, and excel in generating innovative ideas to enhance work, both creatively and technically. I'm adept at providing prompt…
model Low-poly 3D model of the Leupold HAMR sight with a Deltapoint red dot sight.
The model was made in blender and textured in substance painter.
Marmoset toolbag 4 was used to render the turntable. The Model is available…
I'm at the point with this model and texture that I should really get some more feedback on it. This is the MGV-300 scifi gun concept from KaminskyW (https://www.artstation.com/artwork/vD1kqE), based on the real world MGV-176 submachine gun. There's just the metals left to add detail to, and tweaking of the camera and…
I've been learning Z-brush/digital sculpting for the past 8 months and have finally gotten to the point where I can produce some decent stuff and I'm ready to move on to the next step in the process. I'm trying to retopologize so that I can make a production ready mesh for animation and make a subdivided mesh with good…
For the past year or so, I've been working on a Nick Wilde recreation. The model itself was made by YiBoZONE on twitter. My contributions include: * Fur and grooming* New textures* New rig One piece of feedback I consistently get is that the colors of the fur isn't too accurate compared to the movie. Here's a recent…