https://area.autodesk.com/blogs/the-3ds-max-blog/introducing-3ds-max-20192/ Windows title bar on Scene Explorer, TrackVIew, StateSet
* Windows native title bar is back! You can still dock anywhere while having familiar Windows title bar and frame. Fluid * New Fluid Loader with playback and transform control * Support for…
Hey there Community, my name is George and I am the Lead Designer of our Project (there is no title yet). The game is going to be a Third Person Shooter with Role-playing Elements and other interesting mechanics/gameplay features that I cannot mention yet. About the art-style/graphics level, we are aiming for realism...…
Hey man, First off why would you like to make the boots a vocal point also you can't really make the hood a vocal point since a face is the strongest vocal point you can have in a character. There are exceptions tho here is one the vocal point is clearly the big purple dildo. Sorry haha but on a more serious note If you…
I open a character basic of final fantasy . I use UV unwrap and see size of Bitmat 1024x512 and texture same . I check it with checker and see it . I think it will good for painting texture so i try create a Box , and make it same character UV. But i have Problem with scale of UV . I dont know How create it same UV of…
Looking good, maybe you should give it a try in the UDK or CryEngine aswell sometime in the future just to weigh the end results. Liking where it's at, but try to render it without the sky and street ending nowhere, kind of kills off the believability factor.
@TudorMorris Thank you very much, really appreciate it :) . Also very flattered to receive front page on a couple of my sketches, thank you so much! Here's the latest sketch, done during my livestream. Part of the same universe as the rest of the images in this sketchbook. The city lay quiet, no need for alarm bells to be…
not meaning to troll here, but 2007 was when Foundry merged with Nuke, they'd been going as a plugin vendor since 1996. But yeah, he's earneda a shot at smelling the roses. regarding Mischief: here's where i'm hoping you prove me wrong, but mishchief is a far far cry from a photoshop killer. it's a very simple sketchpad…
its not really a hassle to run both at all, its not like i have to close out of osx to run a windows app. My start menu is just there and i run something, and i also dont see why you would ever feel you have to "avoid" windows or osx. i dont see why people have to have this fan boy affiliation with technology, its as…
I think I need to start a new tradition. After my kids open all the presents I gather everyone around the old la-Z-boy recliner. Then I instruct my kids to pick their favorite toy for a fun activity. I will then take those toys and burn them in the backyard in a old rusty barrel. While they are crying I will tell them that…
CryEngine had Light Propogation Volumes at least since 2009. The guys from Lionhead put it onto UE4 after the SVOGI thing failed for Epic. So shortly speaking what you call irradiance has actually been in games for a while now. What I think what you're actually referring to is a clean art style that plays up bounce…