https://area.autodesk.com/blogs/the-3ds-max-blog/introducing-3ds-max-20192/
Windows title bar on Scene Explorer, TrackVIew, StateSet
- Windows native title bar is back! You can still dock anywhere while having familiar Windows title bar and frame.
Fluid
- New Fluid Loader with playback and transform control
- Support for rendering fluids data channels such as Vorticity, Density, Age, etc. with Arnold
Alembic
- Lib updated to 1.7.5
- Instancing support
- Multi UV support for Maya(Maya needs a very specific format of data)
- File/Object assignment button for Alembic Transform controller
- High-speed rotations no longer deform objects
- Fixed Unicode support for Alembic files
OSL
- The OSL editor now displays line numbers.
- The OSL editor now highlights matching brackets
- More Realistic mode display support
Arnold 5.2
- Texture Baking is now supported with the render-to-texture workflow
- Shade enhancements include a new Cell Noise shader and new Sheen function in the Standard Surface hader to render cloth-like microfiber materials or the peach fuzz
- RGB clamping in clamp shader can now be configured to either a scalar or color mode
- Edge detection can be controlled in Toon Shader using the STRING type user data, toon_id
- The stability and usability of the high-quality Noice denoiser has been improved
- GPU memory consumption of the fast NVIDIA OptiX denoiser has been greatly reduced
3ds Max security tools set
- offer protection against the CRP and ALC 3rd party scripts.
Shared Views
- now export Autodesk materials and V-Ray Materials with textures
Autodesk Drive
- a cloud storage solution that allows you to securely store, preview, and share your 2D and 3D design data
Some highlights from 70 + Fixes
- Fixed handling of decimal separator changes in the Windows regional settings
- Particles: Restored right-click access to Object Properties of PFlow and Standard Particle system objects
- Fix for caddies right-click to zero not updating float field
- Greatly improved Python performance when comparing scene nodes obtained through pymxs
- SplineTools: Fixed pathdeform flipping normals when using flip option
- Fixed occasional crash with new Collapse Utility
- Data Channel can now output vertex alpha
- Projects workflow, users can have more than 60 paths associated with a project
- MaxScript operations on the Skin Modifier no longer require objects to be selected
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