The clouds definitely look flat, could use a bit more story telling and a visual focus. Like the pillar on the right that's only the base, why not more obviously show the fallen over chunks of that pillar? How about some wear along the main path? The hill/mountain on the right side needs more love, I'd suggest some trees,…
No perspective I use Pure ref and have zillions of anatomical references that I look through, but I don't try to copy an image I see, my model is bent in joint areas a bit differently I don't want my base mesh anatomy model to be an exact copy of somebody elses to be honest, but I think I could just copy. I'm going to use…
can't think of 12 characters? 1. Knight in obsidian armor 2. female samurai 3. sci fi stealthy ninja 4. sky pirate 5. steampunk inventor 6. space zombie 7. technomancer (wizard using technology) 8. battle ostrich 9. magma man 10. a non-cliche demon 11. a conquistador 12. punk rock guy with a green mohawk I came up with…
@Tectonic Thanks! It's a lot of fun to model and texture this stuff :smile: Here's what's new - working on texturing the ship. I can't decide on the color schemes, so I'm making a couple of variants: white and blue, stealth black and something army grey. I remember as a kid I was watching shows like Saber Rider or Galaxy…
I wonder how exactly the textures are done. To me, some assets leave the impression as if their normal maps were painted in software like 3D Coat rather than having them baked from a highpoly. In fact, I hope it's done that way. If someone could clarify this for me, I'd be glad! Mostly because I'm trying to create some…
Thanks shrike, I completely agree! What I did was not only concept art. I mean, concept art should have this kind of background behind it in my opinion. Putting fangs and skulls on plate armor is not exactly what concept art is supposed to be. I can also see, that this work is lacking in everything - perhaps besides the…
Would it? Or would it simply be more in line with your personal expectations? They didn't go into this film thinking that they would make some sort of re-telling of classic Norse mythology. They didn't slap beards on everyone or dress all the actors as if they had just stepped out of Lord of the Rings. This was never…
If they can't handle some constructive feedback they aren't worth your time worrying about (assuming you didn't just say dude shit sux). I made a comment on a cghub post once saying more or less that while I really liked the piece the presentation was hurting it due to poor lighting and big detail differences re: armor vs…
Update 8/26! Been a while since I updated. Got a lot going on in addition to working on this guy. So far I have the armor going a bit. Right now I'm going through the shirt and detailing out the appropriate wrinkle/creases. Then I need to do the same to the pants. I haven't spent much time on the shoes yet but that will be…
There is so much great looking stuff coming out of E3 this year! its got to the best E3 on record. Honor This looks really interesting, the melee combat looks good, I love the little physical elements swinging around. Uncharted 4:thumbup: HORIZON ZERO DAWN :thumbup: The creatures are amazing, love them! [ame]…