234 Puma is done. Progress so far: It's quite difficult to get the colors/hue to match perfectly from vehicle to vehicle when directly painting the camouflage. So difficult in fact, I've stopped trying...ha! Gonna go back and redo the halftrack. Something about the pattern bothers me for some reason. Still have Opel Blitz…
Hey guys, the part 2 of the frenchiest tutorial on CryEngine is online : You can download the project files here : http://nicolasgarilhe.com/media/ftp/CryEngine%203%20-%20Presentation%20Tutorial.zip I must be the talkative kind of guy because it seems it gonna need a part 3 :) [ame="…
[ QUOTE ] Gigabyte 6800GT 256mb for 249. It seems to be the best 'bang' for the buck right now. [/ QUOTE ] DO NOT, I repeat DO NOT get a Gigabyte. That supposed pipe cooling heatsink is only in reality held on to the chip with double sided thermal tape. You will idle around 140-150 degrees. The only solution I found was…
Something to remember, if this were say for a pC platform, your map size is perfect, but if it were meant for console, then obviously you'd need to down-rez to 246. Only thing I can say is that either way, you could have gotten away with using allot less space on the texture by reusing open texture areas of the flat in…
"The object of war is not to die for your country but to make the other bastard die for his." - General George Patton (1885-1945) "How can I lose to such an idiot?" - A shout from chessmaster Aaron Nimzovich (1886-1935) "After I'm dead I'd rather have people ask why I have no monument than why I have one." - Cato the Elder…
Dream Theater's new album will be out June 5th (Systematic Chaos). Sample track: "The Dark Eternal Night"(studio video recording) http://www.roadrunnerrecords.com/artists/DreamTheater/showVideo.aspx?fileID=2343 You can also hear another track "Constant Motion" from Systematic Chaos on their myspace page at…
Im not sure but I think one guy on cgsociety seems to be using mental ray in maya(no gi or ao just normal lights) instead just so that he can avoid these kind of issues http://forums.cgsociety.org/showthread.php?f=234&t=598732 As you can see from his results it doesnt quite look the same as a viewport render :P
Thanks man, thats pretty awesome. but it brings me back to the reasons for the smaller modules... ATM the modules used for the actual building its self are all on a 248 sheet (i know its big] but i was curious as to how peoiple use texture sheets with the bigger modules, is it common practice to make a module or 2 witht…
I've been watching Blender's development for a while as well and have accumulated a few links for when I finally decide to give it a serious try. Maybe these will help if you haven't seen them already. Blendercookie 3dBuzz Blender Fundamentals, 1st Drop ralusek's Blender 2.5 Crash Course (Not For Retards) thread. EDIT: All…
I'm content with what I have. Quad-core, 8GB ram, GTX 280. My dream is that developers get off their ass and start supporting CUDA full force. I have to imagine the upcoming era of GPGPU stuff is going to eat into intel & amd's bottom line...at least the cpu division. Won't be much of a need to upgrade anymore. Octo-core…