Project Mittens (TBC) is a Point and Click Adventure about two bumbling heroes - a goofy child prodigy and his wry, anthropomorphised cat - who develop a home-made time machine to travel back to win the love of the most popular girl in school. Of course, not all goes to plan, and our two protagonists must find a way to fix…
Hey guys! So my name's Aykut Sakarya and I've been a 3D environment artist for about four years and with around a year of experience doing technical art at a games studio in Munich, Germany. I've just recently started doing freelance work and creating my own asset packs to put onto the Unreal Engine Marketplace, which has…
Hey everyone! This is my first time participating to such contest :) I'll try my best to achieve it! Zaun very inspired me, so I made some research on lore about the background between this place, and its champions. The last Warwick's video really helped me to define what kind of mood I'm looking for : Industrial and…
Hello all, I work on a personal project for some time now and I am in a point I can no longer make any meaningful decisions. I don't have much experience on stylized art so I would really need some feedback. The original concept is from RYOxKJ: https://www.deviantart.com/ryoxkj/art/2019-FEB-22-786705639 Specifically I…
Full time position, Nottingham, Mid/senior level 3D Studio Max user Monumental games are looking for an environmental artist who is seeking new challenges within the games industry. The position requires a candidate with the ability to take control of various aspects of the art creation process and see it through to its…
Update: (8/5/21). Hello again Polycount! I am back for real this time with a new update on my environment! But first a quick good update on my computer. My PC's motherboard died so I had to replace it and get a new hard drive as well (SSD), but it works fine now and almost feels like a new computer! Also upgraded my CPU to…
This is a big project I’ve been working on for a while now. The idea was to create a playable small area of the Stormveil Castle, inside Unreal, in a stylized look and close to isometric view. I’ll be using Blender for all the modeling and sculpting of the objects, and texturing in Substance Painter. The initial scope was…
ThisisVictoriaZ I kept the medical piece in mostly to show that I’ve actually worked on shipped projects, since they’re pretty hard to find or play otherwise. Do you think taking it out would make the portfolio weaker? About the environment, I totally get what you’re saying. Those are older projects and back then I didn’t…
A 3-minute Western short project looking for hi-quality CGI character modellers (3 human characters with 1 outfit each, will need to be built for mocap and cloth simulation) Environment (buildings and environmental elements) and hi-quality props with full PBR materials. All elements will be used in Unreal Engine, for…
I’m a skilled 3D artist specializing in game-ready models, textures, environments, and asset optimization. I work with both stylized and realistic styles and focus on clean topology, performance optimization, and high-quality detailing.🔹 Custom 3D Models 🔹 Texturing & Retexturing 🔹 Environment Assets 🔹 Game-Ready…