Hey there! I've never posted a single thing in this forum before but I saw the contest and figured I'd give it a shot :) I dont have much of a story worked out for this guy yet. But, the general idea is that he used to be a royal guard to a cruel and sinister king. He fell in love with the kings daughter, the king finds…
Hey all! So my name is Kali Kolberg, and I am working with Josh Workman to create a throne room for the pirate king. We wanted the throne room to be in a secret cove, where the king could be surrounded with all of his treasure. The throne itself we want to be intimidating to show his power, so we are going to construct it…
Hi, I'm Sheng, and I specialize in highpoly character armour & accessories. Looking for remote freelance 1-off projects or longer-term contract work. I would also be interested in on-site employment, depending. A position where I can get experience for transitioning from character artist to senior artist would be ideal,…
Gentlemen! For the last month or so (Excluding a large sum of slacking off), I've been working on stuff for this game project. It's an action-based Metroidvania called Umber Throne The story follows Sir Abelard who, under the orders of his liege, King Atlas, travels to the dead Kingdom of Lord Faustus to destroy the…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
If DSLRs are too big, but you want very good image quality, re-read what I've posted in this thread about the micro-four-thirds system (esp olympus bodies with IBIS). The cameras you link are not bad cameras, but they're both large and bulky and offer small sensors which will provide poor detail and poor noise performance…
Looking really cool! I definitely think you're picking up on a lot of things pretty quickly, especially for someone just starting out with handpainting. I know you're going on to a new sword, and I think that's probably the right call, you can keep iterating on your process from start to finish and what not. That said I…
Update on the Goblin. I've done a damage pass on the helmet and the bits dangling from it, I'm thinking I need to push it further though as from a distance you can't quite tell on some parts. The helmet wasn't quite matching the reference so I made it more domed and taller in the center. I've also reposed him to a more…
@Popol Thank you, that works as feedback as well :smiley: Sketched a third design I've had in mind for a while. A more traditional hazmat suit which I felt was a bit of a boring idea, but there are some interesting designs in hazmat level A/B and space suits. The waist-down silhouette still needs.. something to be more…
Would be nice if it would work that easy. Short explanation of my process: 1. I create a pattern base mesh which I want to use for my pattern, let's say a ring from a chainmail 2. I do the UVs for the base mesh 3. I import the base mesh into zBrush and make it a Nanomesh 4. Next I create plane to apply my nanomesh onto it…