Hi Everybody, This is the first post for a new Asset Store product I am currently working on, which I have just finished block concepting.. so thought I would share some material and hopefully get some constructive criticism & feedback! The asset will be a modular cockpit creator, which snaps together so users can create…
Wills and Wonders is far along in the development process, we just finished alpha 5 marking the theoretical halfway point. Much of the gameplay design and programming is fully operational. More then half of the art is implemented. This is the first title from 'On The Wall Entertainment' and as such we are not in a strong…
Hey guys, quick question. I used to work on Incoming: Source (now "Orion") some time ago. Someone brought to my attention that the current project leader has released all of their content as open source, including some of my works, without discussing it with me or any of the other former members (yes, he knows how and…
Update02: + Went back and sculpted damaged variants of about 6-7 modular assets that are now included + Updated all the textures a bit to be more dirty w/wear and tear on the stone walls and columns (still WIP, may change again) + Tattered up the flags and reduced the roughness of the material, still needs some work but I…
I like the new thumbnail of your characters. I got some more time to take another look through your stuff and have some more things to note. * Characters Most of your character renders have noticeable aliasing between the subject matter and the backgrounds. I'm not sure what software you're using to make your shots, but it…
Looks nice overall. The roof model is used quite a bit in the scene and becomes a bit too repetitive. Maybe make a variant of it which is different, maybe in construction or damaged. Speaking of repetitiveness the roof texture is a bit too noticeable especially on the smaller scaled down roofs. Also, there is some…
Hey Cargo, My name is Rogelio Delgado and I am currently looking for some freelance work. I currently work for Funcom Inc Full-time (on The Secret World) but I am looking for some freelance opportunities because certain circumstances dictate that I do so. I do have a none-compete but only for other MMOs and am willing to…
Updating this, worked a bit more on the walk, but right now the possessed character feels like he'd be a pain to watch in game. Too fast a swing on the arms. The ghost only has a little animation on his spine for bounce, but his movement is still too similar to his host's. Will have to distinguish him more. Both cycles…
Your texel density is all over the board, lighting could use major overhaul (those torches are crazy bright), broken column is good, but no corresponding damage to the floor weakens believability. The weird bevel at the base of the stairs seems out of place. The stairs repeat, everything is the same color value, the…
A customized Alienware Aurora looks good, I also think it's fairly in budget. I'm going to make plans for one of these bad boys. "Alienware Aurora Intel® Core™ i7-6700K Processor (4-Cores, 8MB Cache, Turbo Boost 2.0, Overclocked up to 4.2GHz Windows 10 Home 64bit English Dual NVIDIA® GeForce® GTX 1080 Founders Edition with…