The War of the Worlds dudes are part of the Necris race of characters / vehicles and worlds and are very much useable. Verm: You might be jumping the gun a little there, maybe not, but theres a good chance that theres a lot you could still be surprised by. I personally think QuakeWars has a fantastic art style and gameplay…
If it were me I would of spent the time until the fight working out and training to do the perfect headbutt, sure Uwe would say he won because of disqualification but I'd have the satisfaction of knocking him on his ass. In case you're wondering what constitutes a good head butt, taken from the slate article about Zidane's…
Personal preference https://i.pinimg.com/564x/f1/2b/97/f12b97db3b8dad32b728cffd9f558157.jpg Would like to see more of this type of lighter damage on key spots at the trim of the leather coat. If you don't mind purchasing a completed eye, online markets have some good products. Otherwise, iris color looks to be black, the…
ayoub44, I will start working seriously on the lighting as soon as I got nearly all the modelling done. I will use V-Ray to render this, having nearly all my assets in V-Ray Proxies in order to the render times low and the ram usage at a minimum. Jessica, thanks :-) Next op is the interior flooring and floor trim, a window…
Spent some time getting this bad boy ready for a demo reel. What was going to be a simple render pedestal got way out of hand and turned into a mini environment. My next plan for this project is to get the other marines posed and in a larger environment. I played with making some decals for the pedestal to add in damage to…
Big improvement, the second image is looking fairly solid - there is a lot of visual interest and variety. My biggest crit is that the wet looking texture on the top and bottom of the door is confusing me. Also, the lens flare seems out of place for that type of light. In the other images I think you should turn down the…
Its more like...what you know, plus who you know, plus a lot of luck. Honestly, threads like this aren't helping you. If you want to get your name out there to know people..threads like this are more damaging than helpful. I'm not going to remember you for how awesome you are, I'm going to remember you for making posts…
I'll see if I can find the launch event link. It was on their site awhile back. As game artists we've always run into the problem of our creation tools not matching the end result in engine, but I think this is going to start shifting soon. In the talk about the new PBR engine for killzone they talked about how you texture…
zBrush and Mudbox is really good for very fine and complex detail. Like organic shapes, decay, and damages and scratches. Root programs like 3DSMax and Maya are better for big shapes and precise shapes. It's down to personal preference. Some people like to have really basic basemeshes and then do all the detailing in a…
Well, i wanted to hide the tiled texture, had a look at some buildings and the white/cream splatter overlay is the closest i could get with using one texture to cover it up, which when mixed with the variation caused by the lightning has worked out pretty well. Here are some more updates. I have a fence in place now aswell…