We need one more artist that can sculpt a wide variety of fantasy characters from villagers, heroes to animal companions. This will be full-time work, so please ONLY apply if you have that availability!!!! Artists must have these skills:* Expertise in sculpting clothing and armor is a MUST!!!!! * Expertise in create…
Hi there What started out as a quick doodle with a friend during lunch break, soon became something I wanted to fully finish :) It's the first full character I've ever sculpted and also my third sculpt in total. Started out by making just a bust. Then went on and made the full body! I might add more details in the future,…
Hey everyone, I posted a WIP of this about a month ago, following advice from pmiller001 I tidied up the sculpt and tried to work more on focal point and make the material separations more apparent such as the water flowing around her. This is where the sculpt is at now. The idea is this is would be an asset on top of a…
Welcome to the club. :| This is my own take on Faf stone.
I made it a year ago but here’s what I remember from the process: Don’t try
to sculpt small forms over large ones, you’re more likely to screw up what you’ve
already sculpted. If you want rock that has layered detail, sculpt one layer on
a separate plane, grab an…
Woah got the boringest part done! ie merging the two bodies and turning the self-intersecting mesh into a workable sculpting base. Annoying as hell... Next time I'll just start from a cube ha! Now on with the real sculpting. It's interesting how different it feels from the usual symetry-driven sculpts. Pus the intertwined…
So i looked around and couldn't find any answer to this. Following the "how to make terrains for games" thread, I created a terrain, went through world machine and now am trying to paint on it in Mudbox. I took my original Plane, subdivided it to the proper level (also tried it without subd'ing the plane) and then ran the…
Hi, This is my first post, so hi everyone! This is my second attempt at a face sculpt, so any C&C is welcome. I'm tackling hair for the first time so that's still in it's rough stages, any tips on how best to approach it would be awesome. I'm still looking through tutorials on it and I will post updates on this sculpt as I…
Really nice sculpt! We can easily notice the similarities between you and your sculpt. Your chin looks a bit different from the one of the sculpt, and maybe your head is a bit larger too. But still, good job.
Anyone would love to be a master at both 2D and 3D, But at the end of the day Drawing, sculpting, 3D modeling is just a tool to get your ideas out into physical or digital form. I can't draw, but trough massive amounts of time sculpting I do sense that during the few times I do sketch something out I have improved at 2D as…
If I do Sub-D modelling which lately tends to become preferable for some uncertain for me reason. The hi to low ray tracing baking IMO is redundant at all. Usually Sub-D model is easy to unwrap and bring to sculpting already unwrapped . So baking just surface as world /object space in exr image and then applying that exr…