Myazaki took a lot of inspiration from Visby, Gotland in Sweden when making Kiki, but it also shows in a lot of his other work. Might find some decent reference for a rustic town: https://www.google.se/search?q=gotland+visby&source=lnms&tbm=isch&sa=X&ei=TtVPU7HtLsf8ygPjpYC4Aw&ved=0CAgQ_AUoAQ&biw=1042&bih=843…
That sounds really terrible. I've never gone through an agency before so forgive my ignorance when I ask: Do you have a higher chance of getting contracts through them than if you applied on your own? Other than them having job leads that you might not have found yourself, I wonder if it's better to apply directly when…
Hi. Need your help, good sirs. How would you properly texture this as a game ready model? Texel density is that of an FPS (you can walk around it). Specifically: Would you create one huge 8k texture file and cram everything in it? Or create several 4k or 2k? Should I overlap UV files for repeating objects (wheels) as I'm…
The sword is definitely better than its previous version, just put them side by side and see. But it still lacks lighting so it still appears somewhat flat. Lets look at somesone esles work for an example: https://cdna.artstation.com/p/assets/images/images/003/927/624/large/zug-zug-iron-sword-con2.jpg?1478612467 See how…
i never managed to work well with automatic exposure. i say use photometric lights, and you can either use indirect illumination or just use the final gathering only. Aren't you gonna put any lights on the ceiling? its gonna be really gloomy if you don't. Anyway, use a self illuminated material for the lights on the…
The spacing tool will get the treads populated, BUT if you want to animate it, you're looking at quite a bit of rigging... Tank treads are some of the harder things I've had to rig up... I ended up using a method similar to Paul Hormis's dynamic chain tutorial to get them rigged up and flowing around a path. It was a bitch…
I think you can do something more interesting with the layout and composition. All the buildings are the same height, placed exactly the same distance apart, and look identical. Part of what makes medieval architecture interesting is the total lack of city planning, cramped streets, and chaotic layout of the buildings.…
What's up guys? Going to get this thread going again. I've been crazy busy finishing up my contract at 343 Industries on the BVT test team. Time to chase that artist dream again; it's been a wild road since graduating in 2011, but now it's time to get back to business. I'm starting on a street scene that will hopefully be…
Good points Mark, but like you mention industrial revolution automated factories threw away manpower. Similar to that is the high end new tech stuff in our industry like 3d scanning (Ten24 and 343 Industries) , they scan real people faces and rigged them vs a god like character modeller especially one with solid background…
It could be a huge number of things from people having more experience than you while applying tot he same jobs, to the look the companies are look for doesn't show through your portfolio. Something I suggest (after looking through your art station would be to also show process photos (showing the pieces of a modular set…