That is the Master's Course. Which you can enroll on once you've completed your graduate degree rags. Like most on the past page I have mixed feeling about the course as I attended it during the experimental phase when they where restructing the course. It was a bit of a nightmare but I can imagine the final outcome of the…
Thanks Fellas. I think the challenge will be good for my folio. Got some good things cooking and hoping to get a thread going by end of the week here. Nick - I like the lightbox because it centers the image and I dont like the white border you get with plain html. That white flash makes dark renders like my alley scene…
I've run across couple of problems while making a candle blueprint. * Problem number 1 - Shadows. If I leave "cast shadow" on the candle mesh, then obviously the result is not looking good, as you can see: Well, the first solution that comes to mind is to disable "cast shadow" on the candle mesh. Looks good in the…
I don't think I'd call that a failure. As for the artifacts in your top right screenshot, that seems to be exacerbated by the fresnel effect/reflection and the fact that the backside of the top is visible behind that for even bigger contrast. We are probably looking roughly along the projection direction, here, which is…
insufferable bunch (i agree with the quote btw, on your side with that point.). but it is true regular people who dont give 2chits where the game came from as long as it runs and is fun... maybe one day when its all give me money to press start every time will they wake up. maybe. Yeah, just a bunch of money grabbers, so…
Hi, I followed a link from a post here for a website that was discussing the properties of light from an artist perspective. From what i remember the author was drawing from several different points of references, didn't like 3 point lighting and had included lots of pictures for examples of what he was talking about. Does…
Thanks for the responses so far. Yeah, the way I see it neither one is really allowing for the full creation process. At least the world builder job would allow me to point at the screen and say - "I put that together," which is more than fixing outsourced art would. It's nice to hear that the job is being done elsewhere…
since we postin traditional sculptin vids :P [ame=" https://www.youtube.com/watch?v=rzBs3PM2W_4"]http://www.youtube.com/watch?v=rzBs3PM2W_4[/ame] would make sure to work at as low a division as you can and get those basic head shapes down tight. ^^ Good improvement man and defo hope you do a bunch more, heads ftw :) Maybe…
Hey, nice job! I agree regarding the folds, the shirt can't have the same kind of folds as leather as they are different materials. Also on HIS right thigh is another holster/pocket but out of sight. The original Han Solo had his gun there. So I guess you can just duplicate the gun and put it on the thigh in another…
@ phoenixwolf My main reason for choosing the plane was so I could have a unique texture on the roof without having to texture individual plank. I brainstormed last night on a way do add depth but still keep the unique texture but I'll experiment with that after I get the bulk of the texturing done. @dwalker those flats…