while doing r&d for a gpu accelerated lightmapper I stumbled upon this page (one of the farcry coders, and also working on mental ray). it is an extensive resource and small description (+ link to papers) on tons of graphics topics. http://www.blitzcode.net/3d_1.shtml
you can get something like this from ikea https://www.ikea.com/us/en/p/linnmon-corner-table-top-white-50251133/ just attach an extension to one or both sides, you can get extra plates & legs from ikea too
What are the chances of an extension happening for this? Judging by the WIP thread I'm not the only one that could use a few more days to finish up. I understand if that's not possible, as it might be unfair to those who have finished, but I thought it couldn't hurt to address the issue.
Great work. One thing that bothered me slightly was that the first 8 images (and some later ones) have a large amount of depth of field blur/bloom to them. That effect is cool sometimes, but not really needed in concept art, especially to that extent. Keep it up!
So Google kills off Unity extension, but still insists I download a 90's looking setup file from a hard to find link to use their Phone tool on FireFox? Yeah, I think it's clear someone didn't pay the Google toll...
Ok volume 3 is up. My goal with this one was to try to make it a bit more personal. I think I have achieved this to some extent. I am going to plan my next one out a bit more thoroughly. http://3dartistsinterviews.wordpress.com/
Imo works pretty fine since the problem is caused by vertex normals being skewed. So why don't fix the skew first. As an extra plus you would get rid of normal map gradients and forget about synched or not workflow for some extent
Hi all! I have uploaded the Marmoset Viewer scene of latest version to Artstation account. Already received extensive feedback regarding material definition, will address it later, but always open to more c&c! https://www.artstation.com/artwork/maschinen-krieger-krote
Heh I was slightly the opposite, why wouldn't you talk to hank when you don't know the extent of walt may have done? She certainly doesn't love him (basing that off how she behaved in past few episodes anyway).
Here is a post shader I've been working on in UDK for a few hours. Its works to an extent - has a few tweakable parameters - its depth based. I'll post the shader at some point tomorrow after I've had a wee bit longer to fiddle.