I use Max 2011 and this is the way it's always worked for me. I didn't know it was supposed to re-apply your original material with updates. I don't use it very often so I doesn't bother me much. I just save as a PSD, dupe the new layers into my original PSD and re-apply my original material.
Hi! I'll be posting updates here! I'm doing Star Guardian Soraka because I really like her star guardian look, her moves are elegant and nice too! Here's a really quick thumbnail of her; I'll be posting more thumbnails soon! (including value sketches)
Hello, This is my first polycount contest and I love Riot so what better time to join!! I'm going to be doing Infernal Kalista for mine, here are some mood boards I whipped up just now to prepare. All things Kalista: And next some Infernal refs:
Previously was working with quixel suite and everything worked fine, five minutes later i open a new object to texture.. and it asks me to connect photoshop with quixel.. ive tried everything, reinstalled both pieces of software, ran as administrator.. nothing :(
you must be doing something wrong. i do that often for my work. create light. open outliner. click light, shift-click persp or your cam, press p for parent. i have maya 2011, but i do not think that makes a difference...
I have edited ,saved and reopened the file many times, but after adding a Blinn Material, I can not see my main object! The outliner says that the object still exists. I also use other people's software to open it, or add other Material.... No effect! What's the problem? Is there any solution? Or I should rebuilt the…
UPDATE: WIP 8 Hello guys, I'm going to do an Zerg inspired version of Nocturne, I'm basing much of the Zerg design of the Starcraft game and some things from the Xenomorphs, I hope you like this crazy invention and suggestions/feedbacks are always welcome! Concept: Little reference sheet, many of the references I entered…
Whenever I select a group vertices to snap using vertex snap, it only snaps according to the center of that selection rather than the vertices themselves. So for example if i select 2 different verts, the pivot is that the center of that distance. And the snap only works on the pivot selection and not the verts themselves.…
Hey all! Finally got around to creating an account/post for this contest! I decided I'd use the Blip rig from Animation Mentor as well as the Kayla rig. What's her deal: she's a little robotics genius that uses her flying robot pal to move around and attacks others by firing lasers out of it's eye. *wink*
Hi everyone here my first draft ! The Spitch The bard has heard that one of his meep is confined into a small cell, he decides to rescue him. When he arrives in a laboratory he sees Ekko holding the capsule...