I agree with this one! Although for really super simple characters its more of a question of being good at volumes, which is something you learn with anatomy and the quickest way to get your anatomy up and running is by sculpting studies in zbrush while you have good reference beside you. If your stuff is looking crap to…
Currently working on the muscle structures, found some good ref about so I'm not 100% dying, but I'm studying/learning a lot :smiley: I'm having to look at female muscle structure, but then go back to my body ref board as a lot of the muscle breakdowns/studies have averagely muscled women, and I need that Olympic body~…
Head Anatomy ZBrush Anatomy-Studies http://www.zbrushcentral.com/showthread.php?188157-Some-Anatomy-Studies/page2 Zbrush Head Proportions - Tutorial https://www.youtube.com/watch?v=ZEocj4zKGwE Anatomy of the Face: The Mouth https://www.youtube.com/watch?v=nSW6ALspyZI How to Draw the Head from Any Angle…
thanks everyone!!! Appreciate the comments and feedback <3 :poly106: Marlfox: thanks for askin! Not exactly a planned project, but wanting to study cool looking animals and creatures that inspire us to make cooler monsters, and learn something at the same time (like that pangolin are mammals). The main goal is so that when…
These sculpting breakdown images tells a lot. It's quite good till step 2.5 / 3, but afterward it shifts away and goes wrong somehow. I think you are repeating the same mistake of guessing the facial planes instead of using a solid reference. Esp around the groin/mouth area. Not the best example (could have been much more…
I agree with Vig that if it's going to be animation club, you need to teach the freshmen the principles of animations. Study timing, stretch squash and those bouncing balls flour sack, walk cycles. start with classical animations and step up. So at least if they don't finish a short, they would at least get something. for…
Thanks, Mezz! : ) Great to recieve a reply like that. Very heartening. Indeed, Rich Williamns work is just awesome. Good luck to you too : D Edit : I've found a great use for Windows 7 Sticky Notes! Animation To Do ListVideos and research-Active Bouncing Ball-Curve Editor-Practicing-Not Completed but understand…
For me the standout areas that make a good environment artist is telling a story and how you capture that story through a camera. Modelling, texturing, lighting etc. are expected core foundations for an environment artist, some artists excel more in specific areas (take lighting for example) and sometimes end up pursuing a…
Sorry about missing out on your question. Regarding this, our FAQ covers it: https://megascans.se/faq#Studio What’s the Studio License? If you are a published studio residing at a single location looking to create and release a commercial project such as a game, film or other commercial media, this is the license for you.…
This topic brings up some great points that many people new to the industry don't realise. Outsourcing is very much a reality but its something you really need to question when applying to any studio as its completely different everywhere you go. I personally was new to the industry a few years back and didn't ask many…