I understand you can not incorporate every piece of advice, but honestly that redesign would be like a few mins maybe an hour of work. As of right now that sticks out to me the most. The design is ok especially considering it is a fantasy sword like Wow style games. Just a general tip. The strongest designs I have seen in…
Thanks guy's. About the symmetry thing i didn't thought to much about, special because you almost never see both side in the same position. But about the scare, i can fix it easy.. just move the mapping of the finger to an other finger.. think this will be enough. I just noticed right now about how fat the fingers are and…
Well, quite often you'll want to essentially atlas yourself - it can be a big performance gain especially on mobile (although it was quite common for last gen consoles too) - so yeah having a lot of stuff on one texture can be rather useful but you can go too far where you have super large textures causing hitches.…
Give the branch itself some depth, in other words instead of working on it in your 3D software as a flat texture, more around the branches up, down etc. You could add AO information in it unless you are looking at PBR. Other than that it's hard to do more than that. But now that we are moving towards next-gen you should…
I got no picture maker! Bwaaaaaaah. Screen: Samtron 19" 93 KHz (I think) running at 1280x960x85Hz CPU: AMD Athlon 64 3000+ first gen 939 GPU: NVidia Geforce 6800 (AGP) RAM: 2x512MB GEiL DDR-sumthin Drives: IBM 160GB HDD, Samsung 80GB HDD, DVD drive (I'd have to look speed and manufacturer up by unscrewing it), DVD writer…
awesome work here!!! Dunno why, but I always get excited by old-school graphics more that by nex-gen ones... I would add that in the area near the lake one may see very evident pattern in ground texture. I would suggest adding more details into ground and make less tiles. Sometimes UE generates not really good MIP maps,…
I still very much doubt that most 'lost sales' are really lost sales, as people only have a limited amount of money to spend. And copying has always been positivly used by the game industry. The free advertisement helps (if it is a good game), and why do you think the PSX became so popular? I bet that is also one of the…
I'm pretty sure that 720p is a newer standard than 1080i. The latter does have a higher resolution, but the signal is interlaced (meaning only half of the horizontal lines of resolution are displayed at a time, oscillating between even and odd lines of resolution several times a second to create the appearance of 1080…
GT2 was by far the best Polyphony game imo. It was an expansion and improvement on a great idea, that had never been done before up until then. I was really dissapointed by GT3 while GT4 is just meh. Not quite simple enough for people who like to crash their way around the track as above or enough of a simulation for…
on the site itself: can i suggest making your thumbnails more zoomed out, as i don't know what to expect as i'm clicking on them. your animations - personal preference - i would embed them into the site somehow, not an external avi. but thats jut my personal suggestion. on the work: maybe this is jumping the gun, and you…