Hello, looking for 3D modeler / artist who will help me finish my small project. For my simple game I need one "little-big" low-poly model of arena with cartoon style textures. Scale from MAX coordinates: plan view 500x500 units player is 1x1 units (no need to model them) Simple bounded arena with box ground. I will just…
We are currently recruiting for a superb games company who have some highly talent staff with backgrounds second to none. They currently have two projects on the go that look amazing. They are after environment artists for both these projects. For more information get in touch today. Responsibilities: To create high…
Thanks guys, means a lot. A boost in motivational confidence goes a long way! @ Shrike: Yea man I agree, thats why its definitely a bonus round asset. The design process is just going too sluggish as I try and find shapes that I like (that was like my 7th redo of it). It sucks too cause its my favorite piece, but until I…
I'm working on recreating the Castle Caladan library from the 2021 Dune movie in UE5 as a portfolio piece, but I'm having some UV/texel density issues on one of the modular wall assets. Since I intend to use this in my portfolio, I really want to make sure that I'm using the proper technique here. Thanks in advance! --My…
Good stuff, I really like it and admire all the time and tallent that went into making it. NICE WORK! BUT (there is always a but on polycount) there are some things that need to be changed, looked at, learned from and pondered. Most of my crits are about the human player models. - Face detail, sort of a blank…
Just posting some work that I finally completed earlier this year. It sat for many years as a blockout on my hard drive. Due to some down time, I was able to start working on it at the end of last year. Inspired by one of Tor Frick's pieces, as well as work on some of the Alien films I wanted to tackle some science fiction…
Its also how experience is measured. Like in my previous job which was in 3D character art, it was my experience in QA and Dentistry that helped with data entry and managing hundreds of character models that needed to be modified synchonously to match references. I was doing character art but the art pipeline is…
Hey Everyone It's been awhile. I wanted to update my thread with something new i am working on. I started a sculpt sketch of Sylvanas from World of Warcraft but i'v now turned it into a mini project to learn some new things. It's just going to be a bust but i want to make it game ready and learn more about substance…
I'd just like to say that your bust looks great! It still needs work, but you seem to have gotten a lot of things right that most people struggle with at first. First thing that strikes me is that the lips and eyes actually look pretty darn decent! Both those areas are pretty tricky, and I constantly see newbies struggle…