Just posting some work that I finally completed earlier this year. It sat for many years as a blockout on my hard drive. Due to some down time, I was able to start working on it at the end of last year. Inspired by one of Tor Frick's pieces, as well as work on some of the Alien films I wanted to tackle some science fiction design and hard surface work using Sub-d modelling.
I've got some flythroughs and more high res shots on my artstation which can be found here:
Its all put together in UE5, using lumen and ray tracing.
If anybody has any questions, feel free to ask. I have a whole bunch of WIP shots that I can share if anyone wants to see the process.