Hello! Here is a recently finished painting done for an environment design class at Brainstorm. These were the preliminary sketches for the final image. My instructor challenged with the first image as a differed greatly in terms of color and value range. This image was made with a combo of 3D coat, Modo, and Photoshop.…
Does anyone know of a program or a way with photoshop to manipulate images using math like you would in a pixel shader? I'm looking to manipulate big images with functions like POW and FRAC but I dont know how to do it without using a .cg shader in realtime.
heey i am making tree trunks to lay down on a holder close to my house that i am making. but the texture is not fully high quality. how can i fix this. http://postimg.org/image/pxkjus7dl http://postimg.org/image/ogbssv8s7 http://postimg.org/image/eh5seeaof
Does anyone know where I can find bulk images for reference, I'm currently working on a game set in the 1950's America and while Google is great I keep stumbling across the same images, I was hoping there might be something that already exists.
hi there, I was wondering if, apart from the gel feature, if its possible to assign an image to a light so that the spec reflection on object will be that of the image? thanks