Found some really cool old house plans from the 1880s (Australia) and had a hack at modelling one. Everything modelled from scratch (except the grass and plants). Some test renders so far (Arnold is soooooo slow!). https://youtu.be/2AKR3PAHsEQ
I've been working from old architectural plans I found on and am happy so far - all I can see is the errors I still need to fix but am liking the vibe so far (all modelled by me except the grass/plants and barrels out back). Would love any feedback! Maya - Arnold - Substance Painter :)
Nuts, I was worried there was only a workaround for it. The whole point of using the aiImage node is that the maya image node is actually two nodes and I was hoping to conserve a little file space + make everything a little neater. Maybe in arnold 7.