Hello everyone! I'm a bit ashamed I didn't join here much earlier. =) My name is Ondrej Malota, and I work as an environment modeler creating highly optimized architectural 3D assets for American Truck Simulator.
Before that, I built for 5 years anatomical 3D assets for Human Anatomy VR and recently a few digital sculpts…
* Those examples have shown that VR (VR goggles) have found a niche in entertainment today. Not examples of VR becoming more mainstream. VR goggles has enthusiasts. Many flock to what allows them to use their investment. Many game companies hop on that trend. I think everyone's confusing a bonfire as a forest fire. I…
Description: Torch Technologies, a 100% employee-owned company, is seeking a professional Game Software Developer to join a team currently developing a virtual training device. Candidates applying for this position will have the opportunity to apply your passion for developing interactive visualization products for the…
GDC has shown a lot of VR technology, and I think it's shaping up to be something truly massive. The Wiki right now is a bit sparse, so here are some more links/articles to help build on it. Resources: Art Rules for VR environments? http://www.polycount.com/forum/showthread.php?t=138023 Check post 6 for Monster's…
Since you're aiming for VR, know that this delivery target will impose a lot of restrictions on how you create your assets. If you aren't being extremely careful, you are bound to see major performance drops. Materials in particular will need to be extremely simple, because usually the draw calls are what cost you the…
another side by side render in Blender 5 alpha its one of those 'cross eye' images ie make yourself go cross eyed to see the image in 3d. you can also view it in 'DEO VR' by switching the eyes in the video settings, then setting it to 'side by side' and 'flat' Took me a long time to figure how to get a nice render and have…
Hello! I’m involved in the remake of an open source game and I’m looking for blender Sculptors / animators interested to collaborate in the project. I need sculptors and animators to recreate the characters and scenes in 3d. The models would then be used for several purposes: * The 3d engine included in the game * The Vr…
Hey Polycount, We're excited to announce that we've made another leap forward that will help artists everywhere show off their work and discover others. Thanks to our WebVR integration it's now possible to explore every one of the close-to-a-million scenes uploaded by you, our community in VR on mobile (Cardboard, GearVR)…
Only wish to give you some links! Hope it helps you ^_^. Some exemple of 3D background : http://www.ggschool.co.kr/board/g_list.html?code=vr (I think it only works with IE) And for you : - http://www.ggschool.co.kr/board_new/skin/gallery/read.html?num=105&rdap=0&code=vr -…
Hey everyone I’m sharing some of my past 3D avatar work I focus on creating stylized characters for VR platforms with attention to clean topology performance and visual quality Feedback is always welcome Contact me on DISCORD