You might find this interesting. Michael Tanzillo, head of the Tech Artists at Adobe on the Substance team, puts out regular newsletters about all the different job types available for 3D artists. It's a great resource, well worth a look! https://3dartist.substack.com/ Also we have a bunch of resources compiled on our…
Greetings fellas, I decided to give the marmoset baker a try for the first time (pretty good so far), but ive come across an issue thats confusing me a bit at the moment. I read some Marmoset/Substance documentation and forum posts trying to figure it out, but couldnt quite come up with a definitive answer. Maybe im…
I'm playing with trial version, I have no SD to create substances for myself. Question: is there a way to use B2M generated textures as materials (paint diffuse/normal/roughness information) in substance painter? If not it really would be handy...
Hi all, I am new to UE4 and looking into adding either quixel or substance into my work flow. Right now I a use 3ds max /vray. I am slowly making the move over to UE4. What are people using more of Quixel or substance, what are each of there strength and weaknesses? Thanks Alex
How can i properly export the textures i made in Substance Designer to UE4 so that they will look exactly the same as in Substance View port ? I made simple Sci-Fi floor where the roughness map plays the biggest role. In SD it look all nice the way i want but when i bake the bitmaps the result is very bad. The resolution…
Quick question on documenting textures from Substance Designer. I can't seem to find a way to get a high res shot of my textures in substance. Saving render or viewport will give me a screenshot, but it comes out low res and unsuitable for a portfolio. Is there anyway or program I can use to get decent documentation on my…
Hey everyone. Just a quick question (didnt know where else to ask?) I'm trying ot use a Physial painty brush in Adobe Substance Painter to mask roughness to give the effect of 'Water droplets' from condensation. However I'm noticing that the brush can have some inconsistency? I have no idea which setting to change to…
Hi, just wanted to drop a few of the texture's I have been working on in Substance Designer: More images here: https://www.artstation.com/artist/alexdwilliamson Feedback or crit would be very welcome, as trying to improve my substance work :) Thanks
My team is looking for a texture artist with lot's of experience with the Substance Designer toolset. Your job will consist of creating sci-fi and nature (grass, rock, cliff, etc.) substances. If you are interested, please contact me with your rate and a small portfolio.