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Author:
Chris186
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Adobe Substance
B2M to substance painter workflow
mzprox
polycounter lvl 5
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mzprox
polycounter lvl 5
Apr 2015
I'm playing with trial version, I have no SD to create substances for myself. Question: is there a way to use B2M generated textures as materials (paint diffuse/normal/roughness information) in substance painter? If not it really would be handy...
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