I started finally animating and realized I forgot the squash n stretch movement for the neck/head (think spring). The issue is the head twists, the neck does not. So in other words I need a squash controller starting from the head, but have the twisting motion as a separate controller. First Rig: Green Dummies and the…
Hi! Take it or leave it but I did some paint over for the face. What's bugging me the most is mostly how ''deep'' the back of the cranium/nape is. On the side view the neck is super wide and the back of the head is coming out way too far. If you look at a bald head, see how the nape of the neck is higher and way closer to…
Hey Gavin, Just a quick observation: Follow the head during the roll with your eyes and see what it does, you will see that its movement is unnatural, which is mainly due to the upperbody being snappy and not organic, also the head is simply following the upper body, which is innacurate to real life. The head has it's own…
Thanks Obscura. I found out that the ghosting problems was due to the hair being rendered one frame behind ot the head rendering. Basically, I found out that Unreal renders children of static meshes 1 frame behind, and as the hair was a child of the head mesh, it was always behind, sometime even completely dettached as the…
First off, I think that everything looks really good. As far as improving what you have, I would say that the bald guys head and the dinasour looking head both need some stronger edges. Like the forms aren't popping out as much as they should be at the moment for 3d works. It almost looks like a painting in both of these…
So I tried assigning the vertices to the skeleton with a deform assignment instead of rigid, and this fixes a lot of the deformation problems, but I can't seem to tell some areas of the mesh to be assigned rigidly. The chin for example if blended between the head and neck biped where I only want it assigned to the head. So…
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idk about everyone else, but i only allow connections i somewhat trust and currently you are hosting this video on some site and from the ip's i view hosting from amazon? what's wrong with polycounts image uploading system? I allowed that and can see images when users use p.c.'s img system. otherwise i hope this is good, i…
pix: thanks a lot for the paint over and the crits! i totally agree with to much dead space on the left, i was actually going to have another blue guy between the trees, so maybe i add him later or crop the picture better. i agree also with the spear and the shield issue. im not totally sure about making the blue guys…
Kub, that's rough, I've had to do that with 2 dogs and a cat. Left "Danger", he'll climb anything loves being outside but we mostly keep him indoors. He likes to play "jump up and slap your head" if you're sitting on the couch, you almost always hear him coming... He's a bit of an asshat, if polycount was a cat it would be…