Hey Frankie, nice site... the layout is good, it loads fast and is easy to use, cool stuff. I agree with Kevin that the images which the links go to should be bigger. The highpoly hardsurface modelling is good, nice details on the car and gun, they're presented well. I don't like the human statue and the face…
Hey guys, I'd like to know how much time does it take from you to model a low poly car interior and exterior? also what is the average poly count of that model ?
I need someone to properly rig that model I have to have jiggle breasts, a vagina etc. Some slight remodeling is also requiered. Needs to be done within Blender. [NSFW WARNING]This is the model in question. You don't need to download it from there, I'll give you the file. Dm me for details.
I've been tossing around the idea of doing some live streaming 3d modeling on Justin.TV I'm thinking maybe 8pm EST tonight, you can watch my horrible attempts at subd modeling and maybe a little of the zeeble brush. Might be a way to keep me from browsing the interwebz every 5 minutes if I knew people were watching... and…
So I made this model for a friend of mine but I'm a total noob at 3D at the moment. This was made by using Sculptris, free and simple enough for me to use. There's some weird muscle-looking bumps on his neck and small scars on both upper horns, I couldn't get rid of those for some reason. I also couldn't get the symmetry…
Hi all, I'm putting the finishing touches to my arcade/management/simulation cricket sports game. It is probably the most complete implementation of cricket out there (and most playable), but is severely lacking in the graphics department. That's where you come in :) I'm looking for 3D modelers to redo the crappy sprites…
Hi there! We're from BlueWave Studios, right now developing the non comercial 3d Rpg game 2317 Primal Chaos, under Blitz 3d. We need modellers/people capable of creating and animating 3d low poly models ( .MD2 , .X or .3ds ) from sketches and conceptual art. Here are some examples of our work For some more eye candy, info…
I need two 3D character models created in a certain style. I'm not looking for stylized characters. The budget for the models is $1,000/each if you will need more than let me know. If you have your own pricing also let me know. Escrow will be required for this project. If I like your work with the first character then I…
[ QUOTE ] Would be nice to know what models work and not. A lot of the extracted files crash on me. I speak off ff12 models of course.. [/ QUOTE ] Most models works, it's just that they are mixed with the animation files that crash the viewer. I'm working on a new dumper that should resolve this issue (hopefully I will…
The point is, you can use the _curve based_ modeling aproach (for example create a "curve" cage of a face from photo or a car from blueprint) in a traditional subdivision modeling environment. Of course you can edit edges / point faces like you would do in traditional modeling. But one of the advantages I didn't described…